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IpFrame.h
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IpFrame.h
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// IpFrame.h : interface of the CInPlaceFrame class
//
#if !defined(AFX_IPFRAME_H__A16BC4C0_EA0B_11D2_8C9E_C437F6C00000__INCLUDED_)
#define AFX_IPFRAME_H__A16BC4C0_EA0B_11D2_8C9E_C437F6C00000__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CInPlaceFrame : public COleIPFrameWnd
{
DECLARE_DYNCREATE(CInPlaceFrame)
public:
CInPlaceFrame();
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CInPlaceFrame)
public:
virtual BOOL OnCreateControlBars(CFrameWnd* pWndFrame, CFrameWnd* pWndDoc);
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CInPlaceFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected:
CToolBar m_wndToolBar;
COleDropTarget m_dropTarget;
COleResizeBar m_wndResizeBar;
// Generated message map functions
protected:
CSplitterWnd m_wndSplitter;
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
//{{AFX_MSG(CInPlaceFrame)
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_IPFRAME_H__A16BC4C0_EA0B_11D2_8C9E_C437F6C00000__INCLUDED_)