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Could not load type 'UnityEngine.Input' from assembly 'UnityEngine.CoreModule #422

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prstzbd opened this issue Sep 25, 2023 · 2 comments
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@prstzbd
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prstzbd commented Sep 25, 2023

In the game with BeplnEX IL2cpp, the menu doesn't open and all keyboard shortcuts don't work

[Warning:XUnity.AutoTranslator] Input API is not available!
System.TypeLoadException: Could not load type 'UnityEngine.Input' from assembly 'UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'.
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.HandleInput()
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.HandleInputSafe()

@yuxincao1283
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same here happened to me. The game I'm trying to patch also generated an exception:

An error occurred while settings up scene-load scans.
System.NotSupportedException: Method unstripping failed
at lambda_method2(Closure , UnityAction2 ) at XUnity.AutoTranslator.Plugin.Utilities.TranslationScopeHelper.RegisterSceneLoadCallback(Action1 sceneLoaded)
at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.EnableSceneLoadScan()

@ManlyMarco
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Fixed in #531

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