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rosetta_complete_backend.xml
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<ROSETTASCRIPTS>
<SCOREFXNS>
<ScoreFunction name="sfxn_none" weights="none" />
<ScoreFunction name="sfxn_keyinput" weights="none" >
<Reweight scoretype="res_type_constraint" weight="1.0" />
</ScoreFunction>
</SCOREFXNS>
<RESIDUE_SELECTORS>
<True name="true" />
<ResiduePDBInfoHasLabel name="mut_A" property="MUT_A" />
<ResiduePDBInfoHasLabel name="mut_C" property="MUT_C" />
<ResiduePDBInfoHasLabel name="mut_D" property="MUT_D" />
<ResiduePDBInfoHasLabel name="mut_E" property="MUT_E" />
<ResiduePDBInfoHasLabel name="mut_F" property="MUT_F" />
<ResiduePDBInfoHasLabel name="mut_G" property="MUT_G" />
<ResiduePDBInfoHasLabel name="mut_H" property="MUT_H" />
<ResiduePDBInfoHasLabel name="mut_I" property="MUT_I" />
<ResiduePDBInfoHasLabel name="mut_K" property="MUT_K" />
<ResiduePDBInfoHasLabel name="mut_L" property="MUT_L" />
<ResiduePDBInfoHasLabel name="mut_M" property="MUT_M" />
<ResiduePDBInfoHasLabel name="mut_N" property="MUT_N" />
<ResiduePDBInfoHasLabel name="mut_P" property="MUT_P" />
<ResiduePDBInfoHasLabel name="mut_Q" property="MUT_Q" />
<ResiduePDBInfoHasLabel name="mut_R" property="MUT_R" />
<ResiduePDBInfoHasLabel name="mut_S" property="MUT_S" />
<ResiduePDBInfoHasLabel name="mut_T" property="MUT_T" />
<ResiduePDBInfoHasLabel name="mut_V" property="MUT_V" />
<ResiduePDBInfoHasLabel name="mut_W" property="MUT_W" />
<ResiduePDBInfoHasLabel name="mut_Y" property="MUT_Y" />
<Or name="mutation_res" selectors="mut_A,mut_C,mut_D,mut_E,mut_F,mut_G,mut_H,mut_I,mut_K,mut_L,mut_M,mut_N,mut_P,mut_Q,mut_R,mut_S,mut_T,mut_V,mut_W,mut_Y" />
<Not name="not_mutation_res" selector="mutation_res" />
<ResiduePDBInfoHasLabel name="MARK" property="MARK" />
<Not name="all_but_1" >
<Index resnums="1" />
</Not>
</RESIDUE_SELECTORS>
<TASKOPERATIONS>
<OperateOnResidueSubset name="restrict_not_mutation_res" selector="not_mutation_res">
<PreventRepackingRLT/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_A" selector="mut_A">
<RestrictAbsentCanonicalAASRLT aas="A"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_C" selector="mut_C">
<RestrictAbsentCanonicalAASRLT aas="C"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_D" selector="mut_D">
<RestrictAbsentCanonicalAASRLT aas="D"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_E" selector="mut_E">
<RestrictAbsentCanonicalAASRLT aas="E"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_F" selector="mut_F">
<RestrictAbsentCanonicalAASRLT aas="F"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_G" selector="mut_G">
<RestrictAbsentCanonicalAASRLT aas="G"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_H" selector="mut_H">
<RestrictAbsentCanonicalAASRLT aas="H"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_I" selector="mut_I">
<RestrictAbsentCanonicalAASRLT aas="I"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_K" selector="mut_K">
<RestrictAbsentCanonicalAASRLT aas="K"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_L" selector="mut_L">
<RestrictAbsentCanonicalAASRLT aas="L"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_M" selector="mut_M">
<RestrictAbsentCanonicalAASRLT aas="M"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_N" selector="mut_N">
<RestrictAbsentCanonicalAASRLT aas="N"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_P" selector="mut_P">
<RestrictAbsentCanonicalAASRLT aas="P"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_Q" selector="mut_Q">
<RestrictAbsentCanonicalAASRLT aas="Q"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_R" selector="mut_R">
<RestrictAbsentCanonicalAASRLT aas="R"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_S" selector="mut_S">
<RestrictAbsentCanonicalAASRLT aas="S"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_T" selector="mut_T">
<RestrictAbsentCanonicalAASRLT aas="T"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_V" selector="mut_V">
<RestrictAbsentCanonicalAASRLT aas="V"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_W" selector="mut_W">
<RestrictAbsentCanonicalAASRLT aas="W"/>
</OperateOnResidueSubset>
<OperateOnResidueSubset name="to_Y" selector="mut_Y">
<RestrictAbsentCanonicalAASRLT aas="Y"/>
</OperateOnResidueSubset>
</TASKOPERATIONS>
<MOVERS>
<PackRotamersMover name="mut_pack" scorefxn="sfxn_none" task_operations="restrict_not_mutation_res,to_A,to_C,to_D,to_E,to_F,to_G,to_H,to_I,to_K,to_L,to_M,to_N,to_P,to_Q,to_R,to_S,to_T,to_V,to_W,to_Y"/>
<DeleteRegionMover name="delete_all_but_1" residue_selector="all_but_1" />
<SwitchResidueTypeSetMover name="to_centroid" set="centroid"/>
<ModifyVariantType name="drop_terms" remove_type="LOWER_TERMINUS_VARIANT,UPPER_TERMINUS_VARIANT" residue_selector="true" />
RunSimpleMetrics name="print" override="true" >
SequenceMetric residue_selector="true" />
/RunSimpleMetrics>
<MultiplePoseMover name="inner_print" cached="true" max_input_poses="1" />
<MakePolyX name="polyA" aa="ALA" keep_pro="0" keep_gly="0" keep_disulfide_cys="0" />
# if only this didn't cache...
ConstraintSetMover name="load_keyinput" add_constraints="true" cst_file="keyinput.MSAcst"/>
<StoreResidueSubset name="_null" subset_name="_null" residue_selector="" overwrite="1" />
<ClearConstraintsMover name="clear_constraints" />
</MOVERS>
<FILTERS>
<FalseFilter name="fifty_fifty" confidence="0.5" />
</FILTERS>
</ROSETTASCRIPTS>