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Cocoapods and use_frameworks! #35
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Hey, I am also having this issue. I think the problem is when trying to mix objc/swift frameworks, with the So instead of having a bridging header you can import the necessary frameworks on top for each file using:
But the issue I came across was when trying to import the BDBOAuth1Manager module which gave me the following error: EDIT: Same issue as this: Link -Eric **PS: Are you a Bloc mentor by any chance? |
Yeah, I had the same problem. I wonder if this is a bug with swift or this pod? I haven't had this problem with any other pods. (And yes, I work for Bloc! 😀) |
Seems like a problem with this pod because there were no other problems with any other. (I tried to use this to authenticate the Yelp API for Bloc Spot, but guess I can't lol) |
Hi guys. Sorry for not responding to this sooner. As mentioned in the referenced issue above, I spent a little time this weekend trying to debug this issue. Considering I didn't have any Swift-based project utilizing this pod, I never ran into the issue. I wrote another demo app in Swift in attempt to find an answer for everyone, but unfortunately I ran out of time this weekend. I'll try my best to do a little more work on it this evening. Thanks for being patient! |
@chug2k If you change the
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Hi,
This is more of a question about cocoapods, so sorry if this is the wrong place to ask! When integrating it into a vanilla Xcode project, using a Podfile with the
use_frameworks!
option, I get complaints about not being able to find the correct header files. I can change the path of the#import
statements from:to
My symptoms are exactly as http://stackoverflow.com/questions/30262891/cocoapods-framework-cannot-find-file-in-another-cocoapods-framework, but I don't understand how to make this work.
Anyone have suggestions?
Thanks,
Charles
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