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DefSwatGUIState.ini
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[SwatGame.SwatGUIConfig]
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;Initial mission
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
LastMissionPlayedName=SP-Training
LastMissionPlayedFriendlyName="Training"
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;time delay for death, etc. animations before the mission may end
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
CriticalMomentDelay=5.0
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;command interface settings
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
CommandInterfaceStyle=CommandInterface_Graphic
GraphicCommandInterfaceStyle=GraphicCommandInterface_Linear
GCIButtonMode=2
bUseExitMenu=True
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;the complete list of available missions
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
CompleteMissionList="SP-FairfaxResidence"
CompleteFriendlyNameList="Fairfax Residence"
CompleteMissionList="SP-FoodWall"
CompleteFriendlyNameList="Food Wall Restaurant"
CompleteMissionList="SP-Arcade"
CompleteFriendlyNameList="-EXP- FunTime Amusements"
CompleteMissionList="SP-ConvenienceStore"
CompleteFriendlyNameList="Qwik Fuel Convenience Store"
CompleteMissionList="SP-HalfwayHouse"
CompleteFriendlyNameList="-EXP- Sisters of Mercy Hostel"
CompleteMissionList="SP-ABomb"
CompleteFriendlyNameList="A-Bomb Nightclub"
CompleteMissionList="SP-AutoGarage"
CompleteFriendlyNameList="Victory Imports Auto Center"
CompleteMissionList="SP-Casino"
CompleteFriendlyNameList="Northside Vending and Amusements"
CompleteMissionList="SP-RedLibrary"
CompleteFriendlyNameList="Red Library Offices"
CompleteMissionList="SP-Backstage"
CompleteFriendlyNameList="-EXP- Sellers Street Auditorium"
CompleteMissionList="SP-JewelryHeist"
CompleteFriendlyNameList="DuPlessis Wholesale Diamond Center"
CompleteMissionList="SP-Tenement"
CompleteFriendlyNameList="Children of Taronne Tenement"
CompleteMissionList="SP-Office"
CompleteFriendlyNameList="-EXP- Department of Agriculture"
CompleteMissionList="SP-Hospital"
CompleteFriendlyNameList="St. Michael's Medical Center"
CompleteMissionList="SP-ArmsDeal"
CompleteFriendlyNameList="The Wolcott Projects"
CompleteMissionList="SP-DrugLab"
CompleteFriendlyNameList="Drug Lab"
CompleteMissionList="SP-Subway"
CompleteFriendlyNameList="Fresnal St. Station"
CompleteMissionList="SP-Warehouse"
CompleteFriendlyNameList="Stetchkov Warehouse"
CompleteMissionList="SP-Hotel"
CompleteFriendlyNameList="Old Granite Hotel"
CompleteMissionList="SP-DNA"
CompleteFriendlyNameList="Mt. Threshold Research Center"
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;the missions in a campaign
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
MissionName="SP-FairfaxResidence"
FriendlyName="Fairfax Residence"
MissionEquipment=None
MissionName="SP-Foodwall"
FriendlyName="Food Wall Restaurant"
MissionEquipment=class'SwatEquipment.Taser'
MissionName="SP-ConvenienceStore"
FriendlyName="Qwik Fuel Convenience Store"
MissionEquipment=class'SwatEquipment.Remington870SG'
MissionName="SP-Arcade"
FriendlyName="FunTime Amusements"
MissionEquipment=Class'SwatProtectiveEquipment.gasMask'
MissionName="SP-AutoGarage"
FriendlyName="Victory Imports Auto Center"
MissionEquipment=class'SwatEquipment.LessLethalSG'
MissionName="SP-HalfwayHouse"
FriendlyName="Sisters of Mercy Hostel"
MissionEquipment=class'SwatEquipment.CSBallLauncher'
MissionName="SP-ABomb"
FriendlyName="A-Bomb Nightclub"
MissionEquipment=class'SwatProtectiveEquipment.RiotHelmet'
MissionName="SP-Casino"
FriendlyName="Northside Vending and Amusements"
MissionEquipment=class'SwatEquipment.FNP90SMG'
MissionName="SP-RedLibrary"
FriendlyName="Red Library Offices"
MissionEquipment=class'SwatEquipment.ColtAccurizedRifle'
MissionName="SP-Backstage"
FriendlyName="Sellers Street Auditorium"
MissionEquipment=class'SwatEquipment.UMP45SMG'
MissionName="SP-JewelryHeist"
FriendlyName="DuPlessis Wholesale Diamond Center"
MissionEquipment=class'SwatEquipment.HK69GrenadeLauncher'
MissionName="SP-Tenement"
FriendlyName="Children of Taronne Tenement"
MissionEquipment=Class'SwatProtectiveEquipment2.NVGoggles'
MissionName="SP-Office"
FriendlyName="Department of Agriculture"
MissionEquipment=class'SwatEquipment.SG552MG'
MissionName="SP-Hospital"
FriendlyName="St. Michael's Medical Center"
MissionEquipment=class'SwatEquipment.P226HG'
MissionName="SP-ArmsDeal"
FriendlyName="The Wolcott Projects"
MissionEquipment=class'SwatProtectiveEquipment.EnemyProTecHelmet'
MissionName="SP-DrugLab"
FriendlyName="Stetchkov Drug Lab"
MissionEquipment=class'SwatEquipment.Stingray'
MissionName="SP-Subway"
FriendlyName="Fresnal St. Station"
MissionEquipment=class'SwatEquipment.HK33MG'
MissionName="SP-Warehouse"
FriendlyName="Stetchkov Warehouse"
MissionEquipment=class'SwatEquipment.Arwen37GL'
MissionName="SP-Hotel"
FriendlyName="Old Granite Hotel"
MissionEquipment=Class'SwatEquipment.MP5KSMG'
MissionName="SP-DNA"
CompleteFriendlyNameList="Mt. Threshold Research Center"
MissionEquipment=None
;;;; Second piece of equipment unlocked
MissionEquipment=None ; Fairfax Residence
MissionEquipment=None ; Food Wall
MissionEquipment=None ; Qwik Fuel
MissionEquipment=None ; Funtime Arcade
MissionEquipment=class'SwatEquipment.LessLethalM870SG' ; Victory Imports (other piece: beanbags)
MissionEquipment=class'SwatEquipment.SilencedBrowningHPHG' ; Our Sisters of Mercy (other piece: pepperball)
MissionEquipment=None ; A-Bomb
MissionEquipment=None ; Northside Vending
MissionEquipment=None ; Red Library
MissionEquipment=class'SwatEquipment.MP5SSDSMG' ; Sellers St. Auditorium (other piece: UMP)
MissionEquipment=None ; DuPlessi's Diamonds
MissionEquipment=None ; Children of Taronne Tenement
MissionEquipment=class'SwatEquipment.SilencedSG552MG' ; Department of Agriculture
MissionEquipment=class'SwatEquipment.SilencedP226HG' ; St. Micheal's Medical Center
MissionEquipment=None ; The Wolcott Projects
MissionEquipment=Class'SwatProtectiveEquipment.helmetGasMask' ; Stetchkov Drug Lab
MissionEquipment=class'SwatEquipment.HK33sMG' ; Fresnal St. Station (other piece: HK33)
MissionEquipment=Class'SwatEquipment.PythonRevolverHG' ; Stetchkov Warehouse
MissionEquipment=None ; Old Granite Hotel
MissionEquipment=None ; Mt. Threshold Research Center
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;extra missions
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
CompleteExtraMissionList="SP-MeatBarn"
CompleteExtraFriendlyNameList="Meat Barn Restaurant"
CompleteExtraMissionList="SP-Courthouse"
CompleteExtraFriendlyNameList="Brewer County Courthouse"
ExtraMissionName="SP-MeatBarn"
ExtraFriendlyName="Meat Barn Restaurant"
ExtraMissionName="SP-Courthouse"
ExtraFriendlyName="Brewer County Courthouse"
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;configurable keybindings
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
CommandString=CommandOrEquip Row_FunctionKeys 1
LocalizedCommandString=Classic: Primary Weapon
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_FunctionKeys 2
LocalizedCommandString=Classic: Secondary Weapon
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_FunctionKeys 3
LocalizedCommandString=Classic: Flashbang Grenade
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_FunctionKeys 4
LocalizedCommandString=Classic: CS Gas Grenade
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_FunctionKeys 5
LocalizedCommandString=Classic: Sting Grenade
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_FunctionKeys 6
LocalizedCommandString=Classic: Pepper Spray
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_FunctionKeys 7
LocalizedCommandString=Classic: Breaching
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_FunctionKeys 8
LocalizedCommandString=Classic: Toolkit
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_FunctionKeys 9
LocalizedCommandString=Classic: Optiwand
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_FunctionKeys 10
LocalizedCommandString=Classic: Wedge
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_NumberKeys 1
LocalizedCommandString=Graphic: Primary Weapon
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_NumberKeys 2
LocalizedCommandString=Graphic: Secondary Weapon
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_NumberKeys 3
LocalizedCommandString=Graphic: Flashbang Grenade
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_NumberKeys 4
LocalizedCommandString=Graphic: CS Gas Grenade
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_NumberKeys 5
LocalizedCommandString=Graphic: Sting Grenade
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_NumberKeys 6
LocalizedCommandString=Graphic: Pepper Spray
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_NumberKeys 7
LocalizedCommandString=Graphic: Breaching
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_NumberKeys 8
LocalizedCommandString=Graphic: Toolkit
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_NumberKeys 9
LocalizedCommandString=Graphic: Optiwand
CommandCategory=COMCAT_Reserved
CommandString=CommandOrEquip Row_NumberKeys 10
LocalizedCommandString=Graphic: Wedge
CommandCategory=COMCAT_Reserved
CommandString=PlayerCommandInterfaceBack
LocalizedCommandString=Classic: Back
CommandCategory=COMCAT_Reserved
CommandString=GiveCommand 11 | ShrinkHUD
LocalizedCommandString=Classic: Deploy
CommandCategory=COMCAT_Reserved
CommandString=GUICloseMenu
LocalizedCommandString=Open/Close Menus
CommandCategory=COMCAT_Reserved
CommandString=Fire
LocalizedCommandString=Fire
CommandCategory=COMCAT_Interactions
CommandString=Melee
LocalizedCommandString=Melee
CommandCategory=COMCAT_Interactions
CommandString=Reload
LocalizedCommandString=Reload
CommandCategory=COMCAT_Interactions
CommandString=EquipSlot 11
LocalizedCommandString=Equip Handcuffs
CommandCategory=COMCAT_Interactions
CommandString=NextFireMode
LocalizedCommandString=Change Firing Mode
CommandCategory=COMCAT_Interactions
CommandString=ToggleZoom
LocalizedCommandString=Zoom
CommandCategory=COMCAT_Interactions
CommandString=ToggleFlashlight
LocalizedCommandString=Toggle Flashlight
CommandCategory=COMCAT_Interactions
CommandString=IssueComplianceOrInteract
LocalizedCommandString=Use
CommandCategory=COMCAT_Interactions
CommandString=EquipSlot 14
LocalizedCommandString=Throw Lightstick
CommandCategory=COMCAT_Interactions
CommandString=CommandInterfaceNextGroup
LocalizedCommandString=Change command group
CommandCategory=COMCAT_Chat
CommandString=ShowViewport Red
LocalizedCommandString=Toggle Red team Viewports
CommandCategory=COMCAT_Chat
CommandString=ShowViewport Blue
LocalizedCommandString=Toggle Blue team Viewports
CommandCategory=COMCAT_Chat
CommandString=ShowViewport Sniper
LocalizedCommandString=Toggle Sniper Viewports
CommandCategory=COMCAT_Chat
CommandString=HideViewport
LocalizedCommandString=Deactivate Viewports
CommandCategory=COMCAT_Chat
CommandString=ControlViewportAlias
LocalizedCommandString=Control Viewports
CommandCategory=COMCAT_Chat
CommandString=ShowInGamePopup
LocalizedCommandString=Display Objectives & Scores
CommandCategory=COMCAT_Interactions
CommandString=OpenGraphicCommandInterface | RightMouseAlias
LocalizedCommandString=Open Graphic Command Interface
CommandCategory=COMCAT_Chat
CommandString=GiveDefaultCommand
LocalizedCommandString=Give Quick Command / Initiate
CommandCategory=COMCAT_Chat
CommandString=EquipNextSlot
LocalizedCommandString=Equip Next Weapon
CommandCategory=COMCAT_Interactions
CommandString=EquipPrevSlot
LocalizedCommandString=Equip Previous Weapon
CommandCategory=COMCAT_Interactions
CommandString=ScrollCommand Up
LocalizedCommandString=Scroll Command Up
CommandCategory=COMCAT_Chat
CommandString=ScrollCommand Down
LocalizedCommandString=Scroll Command Down
CommandCategory=COMCAT_Chat
CommandString=MoveForward
LocalizedCommandString=Move Forward
CommandCategory=COMCAT_Movement
CommandString=MoveBackward
LocalizedCommandString=Move Backward
CommandCategory=COMCAT_Movement
CommandString=StrafeLeft
LocalizedCommandString=Sidestep Left
CommandCategory=COMCAT_Movement
CommandString=StrafeRight
LocalizedCommandString=Sidestep Right
CommandCategory=COMCAT_Movement
CommandString=LeanLeft
LocalizedCommandString=Lean Left
CommandCategory=COMCAT_Movement
CommandString=LeanRight
LocalizedCommandString=Lean Right
CommandCategory=COMCAT_Movement
CommandString=Running
LocalizedCommandString=Run/Walk
CommandCategory=COMCAT_Movement
CommandString=Duck
LocalizedCommandString=Crouch
CommandCategory=COMCAT_Movement
CommandString=ToggleRunning 0
LocalizedCommandString=Toggle Run/Walk
CommandCategory=COMCAT_Movement
CommandString=ToggleCrouching 0
LocalizedCommandString=Toggle Crouch
CommandCategory=COMCAT_Movement
CommandString=OpenHudChat 1
LocalizedCommandString=Say
CommandCategory=COMCAT_Chat
CommandString=OpenHudChat 0
LocalizedCommandString=Team Say
CommandCategory=COMCAT_Chat
CommandString=ScrollChatUp
LocalizedCommandString=Scroll Chat Up
CommandCategory=COMCAT_Chat
CommandString=ScrollChatDown
LocalizedCommandString=Scroll Chat Down
CommandCategory=COMCAT_Chat
CommandString=ScrollChatPageUp
LocalizedCommandString=Scroll Chat Page Up
CommandCategory=COMCAT_Chat
CommandString=ScrollChatPageDown
LocalizedCommandString=Scroll Chat Page Down
CommandCategory=COMCAT_Chat
CommandString=ScrollChatToHome
LocalizedCommandString=Scroll Chat To Home
CommandCategory=COMCAT_Chat
CommandString=ScrollChatToEnd
LocalizedCommandString=Scroll Chat To End
CommandCategory=COMCAT_Chat
CommandString=HoldCommandForZulu
LocalizedCommandString=Hold Command
CommandCategory=COMCAT_Chat
CommandString=VoiceTalk
LocalizedCommandString=Activate Voice over IP
CommandCategory=COMCAT_Chat
CommandString=ToggleSpeechManager
LocalizedCommandString=Toggle Speech Commands
CommandCategory=COMCAT_Chat
CommandString=Shot
LocalizedCommandString=Take Screenshot
CommandCategory=COMCAT_Interactions
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;settings panel choices
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
AudioVirtualizationChoices=None
AudioVirtualizationChoices=Low HRTF
AudioVirtualizationChoices=High HRTF
SoundQualityChoices=Low
SoundQualityChoices=High
OtherDetailChoices=Off
OtherDetailChoices=Low
OtherDetailChoices=Medium
OtherDetailChoices=High
ScreenResolutionChoices=800x600
ScreenResolutionChoices=1024x768
ScreenResolutionChoices=1152x864
ScreenResolutionChoices=1280x768
ScreenResolutionChoices=1280x800
ScreenResolutionChoices=1280x960
ScreenResolutionChoices=1280x1024
ScreenResolutionChoices=1360x768
ScreenResolutionChoices=1366x768
ScreenResolutionChoices=1600x900
ScreenResolutionChoices=1600x1024
ScreenResolutionChoices=1600x1200
ScreenResolutionChoices=1680x1050
ScreenResolutionChoices=1920x1080
ScreenResolutionChoices=2560x1440
TextureDetailChoices=Low
TextureDetailChoices=Medium
TextureDetailChoices=High
NetworkConnectionChoices=Modem
NetworkConnectionSpeeds=2600
NetworkConnectionChoices=ISDN
NetworkConnectionSpeeds=5000
NetworkConnectionChoices=Cable/ADSL
NetworkConnectionSpeeds=10000
NetworkConnectionChoices=LAN/T1
NetworkConnectionSpeeds=15000
; Default selection
NetSpeedSelection=2
RenderDetailChoices=Custom
RenderDetailChoices=Low
RenderDetailChoices=Medium
RenderDetailChoices=High
RenderDetailChoices=Very High
PixelShaderChoices=No
PixelShaderChoices=Yes
RealtimeMirrorChoices=No
RealtimeMirrorChoices=Yes
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;maps available for mp games
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
SwatMPMapNamePrefix=MP
SwatMapFileExtension=.s4m
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;game type descriptions
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
TDMDescription=The goal is to kill or arrest as many members of the opposite team as possible. Kills are worth 1 point, arrests are worth 5 points.||The first team to reach the score limit wins. If the time limit is reached, the team with the most points at the end of the round wins.
TDMFriendlyName=Barricaded Suspects
VIPDescription=One player on the SWAT team is randomly chosen to be the VIP. SWAT must escort the VIP to the escape point on the other side of the map. The suspects must capture the VIP. They must then hold him hostage for 2 minutes. SWAT players can use the toolkit to release the VIP. After the two minutes are up, the suspects must assassinate the VIP to win the game.||SWAT wins if the VIP escapes, or if the suspects kill the VIP before capturing and holding him.
VIPFriendlyName=VIP Escort
BombDescription=Three to five bombs are randomly spawned in the map. SWAT must use the toolkit to defuse all of the bombs before the round ends. The Suspects must defend the bombs and prevent them from being disabled. Once all of the bombs are defused SWAT wins. If the round timer expires while a bomb is still active, the Suspects win.
BombFriendlyName=Rapid Deployment
COOPDescription=Play single player missions with a group of up to five officers.
COOPFriendlyName=CO-OP
SmashAndGrabDescription=The suspects must collect the briefcase and take it to the exit before the timer runs out. The officers must stop the suspects from reaching the exit with the briefcase. If a suspect is arrested, 30 seconds are deducted from the game clock. If a suspect is killed or arrested carrying the briefcase, the case stays where it is dropped. Officers cannot pick up the briefcase.
SmashAndGrabFriendlyName=Smash And Grab
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;mp game-over messages
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
MPSuspectsWinMessage=The Suspects have won the round!
MPSWATWinMessage=SWAT has won the round!
MPTieMessage=The game ended in a tie.
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;default loadouts
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
CustomEquipmentLoadouts=Assaulter_JHP
CustomEquipmentLoadoutDefaultFriendlyNames=Assaulter (JHP)
LoadoutIsUndeletable=True
CustomEquipmentLoadouts=Assaulter_FMJ
CustomEquipmentLoadoutDefaultFriendlyNames=Assaulter (FMJ)
LoadoutIsUndeletable=True
CustomEquipmentLoadouts=CQB_Specialist
CustomEquipmentLoadoutDefaultFriendlyNames=CQB Specialist
LoadoutIsUndeletable=True
CustomEquipmentLoadouts=Breacher
CustomEquipmentLoadoutDefaultFriendlyNames=Breacher
LoadoutIsUndeletable=True
CustomEquipmentLoadouts=Scout
CustomEquipmentLoadoutDefaultFriendlyNames=Scout
LoadoutIsUndeletable=True
CustomEquipmentLoadouts=Pacifier
CustomEquipmentLoadoutDefaultFriendlyNames=Pacifier
LoadoutIsUndeletable=True
CustomEquipmentLoadouts=LessLethal
CustomEquipmentLoadoutDefaultFriendlyNames=Less Lethal Specialist
LoadoutIsUndeletable=True
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;difficulties
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
DifficultyString[0]=Easy
DifficultyString[1]=Normal
DifficultyString[2]=Hard
DifficultyString[3]=Elite
DifficultyScoreRequirement[0]=0
DifficultyScoreRequirement[1]=50
DifficultyScoreRequirement[2]=75
DifficultyScoreRequirement[3]=95
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;default difficulty
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
CurrentDifficulty=DIFFICULTY_Normal
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;default game options
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
bShowHelp=True
bAlwaysRun=True
bShowCustomSkins=True
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;default GameSpy server filters
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
theServerFilters=(MaxPing=-1,bFull=False,bPassworded=False,bFilterGametype=False,GameType=MPM_BarricadedSuspects)
[SwatGame.ServerSettings]
GameType=MPM_BarricadedSuspects
ServerName=Swat4 Server
Password=
bPassworded=False
bLAN=True
MapIndex=0
NumRounds=5
MaxPlayers=16
DeathLimit=50
PostGameTimeLimit=15
RoundTimeLimit=900
MPMissionReadyTime=90
bShowTeammateNames=True
bShowEnemyNames=False
bAllowReferendums=True
bNoRespawn=False
bQuickRoundReset=True
FriendlyFireAmount=1.000000
DesiredMPEntryPoint=ET_Primary
NumMaps=7
Maps[0]=MP-Arcade
Maps[1]=MP-HalfwayHouse
Maps[2]=MP-Backstage
Maps[3]=MP-Office
Maps[4]=MP-DrugLab
Maps[5]=MP-Subway
Maps[6]=MP-Warehouse
[MPM_BarricadedSuspects]
NumMaps=7
Maps[0]=MP-Arcade
Maps[1]=MP-HalfwayHouse
Maps[2]=MP-Backstage
Maps[3]=MP-Office
Maps[4]=MP-DrugLab
Maps[5]=MP-Subway
Maps[6]=MP-Warehouse
[MPM_COOP]
NumMaps=7
Maps[0]=SP-Arcade
Maps[1]=SP-HalfwayHouse
Maps[2]=SP-Backstage
Maps[3]=SP-Office
Maps[4]=SP-DrugLab
Maps[5]=SP-Subway
Maps[6]=SP-Warehouse
[MPM_SmashAndGrab]
NumMaps=7
Maps[0]=MP-Arcade
Maps[1]=MP-HalfwayHouse
Maps[2]=MP-Backstage
Maps[3]=MP-Office
Maps[4]=MP-DrugLab
Maps[5]=MP-Subway
Maps[6]=MP-Warehouse
[MPM_VIPEscort]
NumMaps=7
Maps[0]=MP-Arcade
Maps[1]=MP-HalfwayHouse
Maps[2]=MP-Backstage
Maps[3]=MP-Office
Maps[4]=MP-DrugLab
Maps[5]=MP-Subway
Maps[6]=MP-Warehouse
[MPM_RapidDeployment]
NumMaps=7
Maps[0]=MP-Arcade
Maps[1]=MP-HalfwayHouse
Maps[2]=MP-Backstage
Maps[3]=MP-Office
Maps[4]=MP-DrugLab
Maps[5]=MP-Subway
Maps[6]=MP-Warehouse