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MissionObjectives.ini
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;One section for each map, using the Label of the map
;Each section should contain one or more pairs of ObjectiveName & ObjectiveClass
;Objectives can be found in the class browser under
; Object->Objective->Objective_Do and Object->Objective->Objective_DoNot
;Each ObjectiveName should have a corresponding section in ObjectiveSpecs.ini
;----------------------------
;Test levels
;----------------------------
[Test]
ObjectiveName=ProtectOfficers
ObjectiveClass=SwatObjectives.DoNot_LetOfficerDie
ObjectiveName=DebugStayAlive
ObjectiveClass=SwatObjectives.Debug_Do_StayAliveForSpecifiedTime
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
;-----------------------------
; ADDITIONAL MISSIONS
;-----------------------------
[SP-MeatBarn]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHOstages
ObjectiveName=Neutralize_Moretti
ObjectiveClass=SwatObjectives.Do_NeutralizeTargetEnemies
[SP-Courthouse]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHostages
;-----------------------------
;Official Game Levels
;-----------------------------
[SP-Arcade]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHOstages
ObjectiveName=Rescue_Bogard
ObjectiveClass=SwatObjectives.Do_RescueTargetHostages
;ObjectiveName=Destruction_Of_Evidence
;ObjectiveClass=SwatObjectives.Do_DestructionOfEvidence
ObjectiveName=Neutralize_Arias
ObjectiveClass=SwatObjectives.Do_NeutralizeTargetEnemies
[SP-HalfwayHouse]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHOstages
;ObjectiveName=Rescue_Macarthur
;ObjectiveClass=SwatObjectives.Do_RescueTargetHostages
[SP-Backstage]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHOstages
;ObjectiveName=Neutralize_Norman
;ObjectiveClass=SwatObjectives.Do_NeutralizeTargetEnemies
[SP-Office]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHOstages
;ObjectiveName=Rescue_Winston
;ObjectiveClass=SwatObjectives.Do_RescueTargetHostages
ObjectiveName=Disable_Office_Bombs
ObjectiveClass=SwatObjectives.Do_DisableTargetBombs
[SP-DrugLab]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHOstages
[SP-Subway]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
;ObjectiveName=Neutralize_Georgiev
;ObjectiveClass=SwatObjectives.Do_NeutralizeTargetEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHOstages
ObjectiveName=Rescue_Wilkins
ObjectiveClass=SwatObjectives.Do_ReportTargetHostages
;ObjectiveName=Prevent_Escape
;ObjectiveClass=SwatObjectives.Do_PreventEscape
[SP-Warehouse]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHOstages
ObjectiveName=Neutralize_Kiril
ObjectiveClass=SwatObjectives.Do_NeutralizeTargetEnemies
ObjectiveName=Neutralize_Todor
ObjectiveClass=SwatObjectives.Do_NeutralizeTargetEnemies
[Test-Office-Bombs]
ObjectiveName=Disable_Bombs
ObjectiveClass=SwatObjectives.Do_DisableTargetBombs
;-----------------------------
;Official Game Levels from original
;-----------------------------
[SP-ABomb]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHOstages
[SP-ArmsDeal]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHostages
ObjectiveName=Neutralize_Koshka
ObjectiveClass=SwatObjectives.Do_NeutralizeTargetEnemies
ObjectiveName=Arrest_Jennings
ObjectiveClass=SwatObjectives.Do_ArrestTargetEnemies
[SP-Casino]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHostages
ObjectiveName=Rescue_Baccus
ObjectiveClass=SwatObjectives.Do_RescueTargetHostages
ObjectiveName=Neutralize_Grover
ObjectiveClass=SwatObjectives.Do_NeutralizeTargetEnemies
ObjectiveName=Neutralize_Kruse
ObjectiveClass=SwatObjectives.Do_NeutralizeTargetEnemies
ObjectiveName=Investigate_Laundromat
ObjectiveClass=SwatGame.Do_Special
ObjectiveName=Rescue_Walsh
ObjectiveClass=SwatObjectives.Do_ReportTargetHostages
[SP-ConvenienceStore]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHostages
ObjectiveName=Rescue_Rosenstein
ObjectiveClass=SwatObjectives.Do_RescueTargetHostages
ObjectiveName=Rescue_Fillinger
ObjectiveClass=SwatObjectives.Do_RescueTargetHostages
ObjectiveName=Rescue_Victims
ObjectiveClass=SwatObjectives.Do_RescueTargetHostages
ObjectiveName=Neutralize_Alice
ObjectiveClass=SwatObjectives.Do_NeutralizeTargetEnemies
[SP-DNA]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHostages
ObjectiveName=Rescue_Sterling
ObjectiveClass=SwatObjectives.Do_RescueTargetHostages
ObjectiveName=Neutralize_TerrorLeader
ObjectiveClass=SwatObjectives.Do_NeutralizeTargetEnemies
ObjectiveName=Secure_Briefcase
ObjectiveClass=SwatObjectives.Do_SecureTargetEvidence
[SP-FoodWall]
ObjectiveName=Neutralize_Jimenez
ObjectiveClass=SwatObjectives.Do_NeutralizeTargetEnemies
ObjectiveName=Neutralize_GunBroker
ObjectiveClass=SwatObjectives.Do_NeutralizeTargetEnemies
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHostages
ObjectiveName=Secure_Weapon
ObjectiveClass=SwatObjectives.Do_SecureTargetEvidence
[SP-Hospital]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHostages
ObjectiveName=Rescue_Diplomat
ObjectiveClass=SwatObjectives.Do_RescueTargetHostages
[SP-Hotel]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHostages
ObjectiveName=Rescue_Bettencourt
ObjectiveClass=SwatObjectives.Do_RescueTargetHostages
ObjectiveName=Rescue_Adams
ObjectiveClass=SwatObjectives.Do_RescueTargetHostages
ObjectiveName=Disable_Bombs
ObjectiveClass=SwatObjectives.Do_DisableTargetBombs
[SP-JewelryHeist]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHostages
[SP-RedLibrary]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHostages
ObjectiveName=Rescue_CEO
ObjectiveClass=SwatObjectives.Do_RescueTargetHostages
[SP-AutoGarage]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHostages
ObjectiveName=Rescue_Altman
ObjectiveClass=SwatObjectives.Do_RescueTargetHostages
[SP-FairfaxResidence]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHostages
ObjectiveName=Rescue_Kline
ObjectiveClass=SwatObjectives.Do_RescueTargetHostages
ObjectiveName=Neutralize_Killer
ObjectiveClass=SwatObjectives.Do_NeutralizeTargetEnemies
[SP-Tenement]
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHostages
ObjectiveName=Neutralize_CultLeader
ObjectiveClass=SwatObjectives.Do_NeutralizeTargetEnemies
[SP-Training]
ObjectiveName=Complete_Training
ObjectiveClass=SwatGame.Do_Special
ObjectiveName=Complete_ShootingRange
ObjectiveClass=SwatGame.Do_Special
ObjectiveName=Complete_TargetPractice
ObjectiveClass=SwatGame.Do_Special
ObjectiveName=Complete_GrenadePractice
ObjectiveClass=SwatGame.Do_Special
ObjectiveName=Complete_LockedDoors
ObjectiveClass=SwatGame.Do_Special
ObjectiveName=YellCompliance
ObjectiveClass=SwatGame.Do_Special
ObjectiveName=RestrainHanson
ObjectiveClass=SwatGame.Do_Special
ObjectiveName=Rescue_Hanson
ObjectiveClass=SwatObjectives.Do_RescueTargetHostages
ObjectiveName=FirstDefault
ObjectiveClass=SwatGame.Do_Special
ObjectiveName=OpenAndClearDefault
ObjectiveClass=SwatGame.Do_Special
ObjectiveName=BangAndClear
ObjectiveClass=SwatGame.Do_Special
ObjectiveName=UseOptiwand
ObjectiveClass=SwatGame.Do_Special
ObjectiveName=BlueStackUp
ObjectiveClass=SwatGame.Do_Special
ObjectiveName=MoveRedToOtherDoor
ObjectiveClass=SwatGame.Do_Special
ObjectiveName=CommandThroughViewport
ObjectiveClass=SwatGame.Do_Special
ObjectiveName=UseSniper
ObjectiveClass=SwatGame.Do_Special
ObjectiveName=Keep_Volunteers_Alive
ObjectiveClass=SwatObjectives.DoNot_LetHostageDie
ObjectiveName=Keep_Trainer_Alive
ObjectiveClass=SwatObjectives.DoNot_LetTrainerDie
ObjectiveName=Keep_Cadets_Healthy
ObjectiveClass=SwatObjectives.DoNot_LetHostageGetIncapacitated
ObjectiveName=Training_ProtectOfficers
ObjectiveClass=SwatObjectives.DoNot_LetOfficerDie
;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
; Objectives for Quick Mission Maker
;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[CustomScenario]
;These are the Objectives that are available for a Custom Scenario.
;Don't "recreate" objectives that already exist, eg.
; use Neutralize_All_Enemies instead of creating
; Custom_Neutralize_All_Enemies.
ObjectiveName=Neutralize_All_Enemies
ObjectiveClass=SwatObjectives.Do_NeutralizeAllEnemies
ObjectiveName=Rescue_All_Hostages
ObjectiveClass=SwatObjectives.Do_RescueAllHostages
ObjectiveName=Custom_NoOfficersInjured
ObjectiveClass=SwatObjectives.DoNot_LetOfficerGetInjured
ObjectiveName=Custom_NoOfficersKilled
ObjectiveClass=SwatObjectives.DoNot_LetOfficerDie
ObjectiveName=Custom_NoCiviliansInjured
ObjectiveClass=SwatObjectives.DoNot_LetHostageGetInjured
;dkaplan: we cant do this one because civilians sometimes spawn incapacitated
;ObjectiveName=Custom_NoCiviliansIncapacitated
;ObjectiveClass=SwatObjectives.DoNot_LetHostageGetIncapacitated
ObjectiveName=Custom_NoSuspectsKilled
ObjectiveClass=SwatObjectives.DoNot_LetEnemyDie
ObjectiveName=Custom_PlayerUninjured
ObjectiveClass=SwatObjectives.DoNot_LetPlayerGetHurt