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script.js
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script.js
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const image = document.querySelector("img");
const title = document.getElementById("title");
const artist = document.getElementById("artist");
const music = document.querySelector("audio");
const progressContainer = document.getElementById("progress-container");
const progress = document.getElementById("progress");
const currentTimeElem = document.getElementById("current-time");
const durationElem = document.getElementById("duration");
const prevBtn = document.getElementById("prev");
const playBtn = document.getElementById("play");
const nextBtn = document.getElementById("next");
// Music
const songs = [
{
name: "jacinto-1",
displayName: "Electric Chill Machine",
artist: "Jacinto Design",
},
{
name: "jacinto-2",
displayName: "Seven Nation Away (Remix)",
artist: "Jacinto Design",
},
{
name: "jacinto-3",
displayName: "Goodnight, Disco Queen ",
artist: "Jacinto Design",
},
{
name: "metric-1",
displayName: "Front Row (Remix)",
artist: "Metric/Jacinto Design",
},
];
// Check if playing
let isPlaying = false;
// Play
function playSong() {
isPlaying = true;
playBtn.classList.replace("fa-play", "fa-pause");
playBtn.setAttribute("title", "Pause");
music.play();
}
// Pause
function pauseSong() {
isPlaying = false;
playBtn.classList.replace("fa-pause", "fa-play");
playBtn.setAttribute("title", "Play");
music.pause();
}
// Play or pause event listener
playBtn.addEventListener("click", () => (isPlaying ? pauseSong() : playSong()));
// Update DOM
function loadSong(song) {
title.textContent = song.displayName;
artist.textContent = song.artist;
music.src = `music/${song.name}.mp3`;
image.src = `img/${song.name}.jpg`;
}
// Current song
let songIndex = 0;
// Previous song
function prevSong() {
songIndex--;
if (songIndex < 0) {
songIndex = songs.length - 1;
}
loadSong(songs[songIndex]);
playSong();
}
// Next song
function nextSong() {
songIndex++;
if (songIndex > songs.length - 1) {
songIndex = 0;
}
loadSong(songs[songIndex]);
playSong();
}
// On load select the first song
loadSong(songs[songIndex]);
// Update progress bar and time
function updateProgressBar(e) {
if (isPlaying) {
const { duration, currentTime } = e.srcElement;
// Update progress bar width
const progressPercent = (currentTime / duration) * 100;
progress.style.width = `${progressPercent}%`;
// Calculate display for duration
const durationMinutes = Math.floor(duration / 60);
let durationSeconds = "0" + Math.floor(duration % 60);
durationSeconds = durationSeconds.substr(-2);
// Delay switching duration element to avoid NaN
if (durationSeconds) {
durationElem.textContent = `${durationMinutes}:${durationSeconds}`;
}
// Calculate display for current
const currentMinutes = Math.floor(currentTime / 60);
let currentSeconds = "0" + Math.floor(currentTime % 60);
currentSeconds = currentSeconds.substr(-2);
currentTimeElem.textContent = `${currentMinutes}:${currentSeconds}`;
}
}
// Set progress bar
function setProgressBar(e) {
const width = this.clientWidth;
const clickX = e.offsetX;
const { duration } = music;
music.currentTime = (clickX / width) * duration;
}
// Event listeners
prevBtn.addEventListener("click", prevSong);
nextBtn.addEventListener("click", nextSong);
music.addEventListener("ended", nextSong);
music.addEventListener("timeupdate", updateProgressBar);
progressContainer.addEventListener("click", setProgressBar);