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final.py
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final.py
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#DEFINE AND IMPORT ALL THINGS-----------------------------------------------------------------
import threading
from threading import Thread
#import win32api, win32con
#import keyboard
import pyautogui
import time
import cv2
from PIL import Image
import cv2
import random
from PIL import ImageGrab
import numpy as np
#from ctypes import windll, Structure, c_long, byref
#INITIALIZE SOME VALUES---------------------------------------------------------------------
screenWidth, screenHeight = pyautogui.size()
global quad
quad=0
iter=0
press=0
global runningg
runningg=True
team=0 #Team= 0 if blue team otherwise red team is 1
triangle = np.array([120, 136, 252], dtype=np.uint8) #Triangles --- RGB=252,118,119
squares = np.array([95, 150, 255], dtype=np.uint8) #Squares --- RGB=255,232,105
polygon = np.array([5, 136, 252], dtype=np.uint8) #Polygons --- RGB-118 141 252
red_team = np.array([121, 172, 241], dtype=np.uint8) #Red Players --- RGB-241,78,84
blue_team = np.array([24, 255, 225], dtype=np.uint8) #Blue players --- RGB-0,178,225
patrol = np.array([145, 129, 241], dtype=np.uint8) #RGB-241 119 221
play_background = np.array([0, 0, 205], dtype=np.uint8) #Background --- RGB-205 205 205
border = np.array([0, 0, 185], dtype=np.uint8) #RGB-185 185 185
OFFSET=60
Asplit=3
SLEEP_TIME=1
pyautogui.click(300,300)
FIND_FOOD_LIMIT=4
FOOD_NEAR_OFFSET=200
NEAR_BORDER_LIMIT=30000
global coord
coord=None
global coorden
global coordborder
global enemy
enemy=red_team
global PANIC_MODE
PANIC_MODE=False
global TIME_MOVE
TIME_MOVE=0.1
global TEST_MODE
TEST_MODE=False
global BORDER_FOUND
BORDER_FOUND=False
#USER PLEASE GIVE ALL INITIALIZATIONS HERE-------------------------------------------------
#NO TEST VALUES
BROWSER_SCREEN_WIDTH=screenWidth #800
BRWOSER_SCREEN_HEIGHT=screenHeight #720
OFFSETX=0
OFFSETY=0
CENTER_X=(BROWSER_SCREEN_WIDTH/2)-(OFFSETX/2) #776/2 or 388
CENTER_Y=(BRWOSER_SCREEN_HEIGHT/2)-(OFFSETY/2) #410 or 392
#TEST VALUES
if(TEST_MODE==True):
BROWSER_SCREEN_WIDTH=800 #800
BRWOSER_SCREEN_HEIGHT=650#720
OFFSETX=0
OFFSETY=0
CENTER_X=367
CENTER_Y=387
TARGET=(CENTER_X,CENTER_Y)
#SOME FUNCTION INITIALIZATIONS--------------------------------------------------------------
"""
class POINT(Structure):
_fields_ = [("x", c_long), ("y", c_long)]
def queryMousePosition():
pt = POINT()
windll.user32.GetCursorPos(byref(pt))
#print(pyautogui.pixel(pt.x, pt.y))
return { "x": pt.x, "y": pt.y}
def replace_str_index(text,index=0,replacement=''):
return '%s%s%s'%(text[:index],replacement,text[index+1:])
"""
def moveQuad():
quadpos=quad
print("In moveQuad , quadrant is {0}".format(quadpos))
if(quadpos==1):
print("Moving up right")
pyautogui.keyDown('right')
pyautogui.keyDown('up')
time.sleep(TIME_MOVE)
pyautogui.keyUp('right')
pyautogui.keyUp('up')
press=0
elif(quadpos==2):
print("Moving up left")
pyautogui.keyDown('left')
pyautogui.keyDown('up')
time.sleep(TIME_MOVE)
pyautogui.keyUp('left')
pyautogui.keyUp('up')
press=0
elif(quadpos==3):
print("Moving down left")
pyautogui.keyDown('left')
pyautogui.keyDown('down')
time.sleep(TIME_MOVE)
pyautogui.keyUp('left')
pyautogui.keyUp('down')
press=0
elif(quadpos==4):
print("Moving down right")
pyautogui.keyDown('right')
pyautogui.keyDown('down')
time.sleep(TIME_MOVE)
pyautogui.keyUp('right')
pyautogui.keyUp('down')
press=0
elif(quadpos==5):
print("Moving up")
pyautogui.keyDown('up')
time.sleep(TIME_MOVE)
pyautogui.keyUp('up')
press=0
elif(quadpos==6):
print("Moving left")
pyautogui.keyDown('left')
time.sleep(TIME_MOVE)
pyautogui.keyUp('left')
press=0
elif(quadpos==7):
print("Moving down")
pyautogui.keyDown('down')
time.sleep(TIME_MOVE)
pyautogui.keyUp('down')
press=0
else:
print("Moving right")
pyautogui.keyDown('right')
time.sleep(TIME_MOVE)
pyautogui.keyUp('right')
press=0
#DETERMINE OUR CURRENT TEAM------------------------------------------------------------------
im = pyautogui.screenshot()
rgb_im = im.convert('RGB')
r, g, b = rgb_im.getpixel((CENTER_X, CENTER_Y))
print(r, g, b)
if(r==0 and g==178 and b==225):
team=1
enemy=blue_team
print("Red Team")
else:
team=0
enemy=red_team
print("Blue team")
#enemy=blue_team
#enemy=red_team
if(screenWidth>1000):
Asplit=4
print (CENTER_X)
print (CENTER_Y)
pyautogui.moveTo(CENTER_X,CENTER_Y)
coorden = None
#PROGRAM---------------------------------------------------------------------------------------
def getBox():
global enemy
global runningg
global coorden
global coord
global coordborder
while(True):
#GRAB SCREEN
img2 = ImageGrab.grab(bbox=(OFFSETX,OFFSETY,BROWSER_SCREEN_WIDTH,BRWOSER_SCREEN_HEIGHT))
img = np.array(img2)
hsv = cv2.cvtColor(img, cv2.COLOR_BGR2HSV)
#GET FOOD MASKS
mask1 = cv2.inRange(hsv, triangle, triangle)
mask2 = cv2.inRange(hsv, squares, squares)
mask3 = cv2.inRange(hsv, polygon, polygon)
fmask1 = cv2.add(mask1,mask2)
mask = cv2.add(fmask1,mask3)
#FIND CORDINATES OF ALL FOOD AND ENEMIES
global coord
coord=cv2.findNonZero(mask)
patrolMask = cv2.inRange(hsv, patrol, patrol)
panicmask=cv2.inRange(hsv, enemy, enemy)
fmask2 = cv2.add(patrolMask,panicmask)
coorden=cv2.findNonZero(fmask2)
#FIND BACKGROUND MASKS
bgmask = cv2.inRange(hsv, border, border)
coordborder =cv2.findNonZero(bgmask)
#SHOW OUTPUT,UNCOMMENT THIS TO ENABLE IT
finalmask=cv2.add(fmask1,fmask2)
if(TEST_MODE==True):
mm=cv2.add(fmask1,fmask2)
mm2=cv2.add(mm,bgmask)
cv2.imshow('mask',mm2)
if cv2.waitKey(1) & 0xFF == ord('q'):
runningg=False
break
def Calcpos():
global quad
LAST_FOOD_FOUND=0
global TIME_MOVE
global PANIC_MODE
global iter
global BORDER_FOUND
while(runningg):
print("\n-------\n")
next=0
next2=0
xx=0
iter=iter+1
yy=0
Asplit2=Asplit
global coordborderlen
try:
coordborderlen=len(coordborder)
except:
coordborderlen=0
if coorden is not None:
"""
nearest_index2=0
try:
distances2 = np.sqrt((coord[:,:,0] - TARGET[0]) ** 2 + (coord[:,:,1] - TARGET[1]) ** 2)
nearest_index2 = np.argmin(distances2)
except:
nearest_index=0
"""
firstps=coorden[0].astype(int)
PANIC_MODE=True
print("PANIC MODE!! RUNNING AWAY FROM ENEMY")
elif(iter>3 and coordborderlen>NEAR_BORDER_LIMIT):
nearest_index=0
try:
distances = np.sqrt((coord[:,:,0] - TARGET[0]) ** 2 + (coord[:,:,1] - TARGET[1]) ** 2)
nearest_index = np.argmin(distances)
except:
nearest_index=0
firstps=coordborder[nearest_index].astype(int)
BORDER_FOUND=True
print("NEAR BORDER!! MOVING AWAY FROM THIS!!")
iter=0
PANIC_MODE=False
elif coord is not None:
nearest_index=0
try:
distances = np.sqrt((coord[:,:,0] - TARGET[0]) ** 2 + (coord[:,:,1] - TARGET[1]) ** 2)
nearest_index = np.argmin(distances)
except:
nearest_index=0
firstps=coord[nearest_index].astype(int)
PANIC_MODE=False
else:
LAST_FOOD_FOUND=LAST_FOOD_FOUND+1
print("No FOOD,Last found in quadrant {0}".format(quad))
#Since no food is found,move to random location
if(LAST_FOOD_FOUND>FIND_FOOD_LIMIT):
if(PANIC_MODE==False):
quad=random.randint(1, 8)
TIME_MOVE=1
print("Moving random initiated to {0}",quad)
else:
TIME_MOVE=0.5
LAST_FOOD_FOUND=0
#MOVE TO NEAREST FOOD QUADRANT
moveQuad()
continue
print("Cordinates needed: {0}".format(firstps))
data=str(firstps[0]).replace("[", "").replace("]", "")
datalen=len(data)
if(datalen<4):
Asplit2=1
elif(datalen<6):
Asplit2=2
elif(datalen>6 and datalen<8):
Asplit2=3
data=replace_str_index(data,Asplit2,',')
s3=data.split(",")
s4=s3[0].replace(" ","")
xx=int(s4)
s4=s3[1].replace(" ","")
yy=int(s4)
#Print coordinates to terminal
#print("Cordinates we get: {0},{1}".format(xx,yy))
if(not BORDER_FOUND):
pyautogui.moveTo(xx+OFFSETX, yy+OFFSETY)
#pos = queryMousePosition()
#print("Mouse position moved: {0}".format(pos))
#time.sleep(2)
#Square is found
LAST_FOOD_FOUND=0
#Get last square found quadrant location
if(PANIC_MODE or BORDER_FOUND):
if(yy<CENTER_Y and xx<CENTER_X+OFFSET and xx>CENTER_X-OFFSET): #ENEMY IS ABOVE
quad=7
elif(xx<CENTER_X and yy<CENTER_Y+OFFSET and yy>CENTER_Y-OFFSET): #ENEMY IS LEFT
quad=8
elif(yy>CENTER_Y and xx<CENTER_X+OFFSET and xx>CENTER_X-OFFSET): #ENEMY IS DOWN
quad=5
elif(xx>CENTER_X and yy<CENTER_Y+OFFSET and yy>CENTER_Y-OFFSET): #ENEMY IS RIGHT
quad=6
elif(xx>CENTER_X and yy<CENTER_Y): #ENEMY IS TOP RIGHT
quad=6
elif(xx<CENTER_X and yy<CENTER_Y): #ENEMY IS TOP LEFT
quad=8
elif(xx<CENTER_X and yy>CENTER_Y): #ENEMY IS DOWN LEFT
quad=8
else: #ENEMY IS DOWN RIGHT
quad=6
"""elif(BORDER_FOUND):
if(yy<CENTER_Y and xx<CENTER_X+OFFSET and xx>CENTER_X-OFFSET): #ENEMY IS ABOVE
quad=7
elif(xx<CENTER_X and yy<CENTER_Y+OFFSET and yy>CENTER_Y-OFFSET): #ENEMY IS LEFT
quad=8
elif(yy>CENTER_Y and xx<CENTER_X+OFFSET and xx>CENTER_X-OFFSET): #ENEMY IS DOWN
quad=5
else: #ENEMY IS RIGHT
quad=6
"""
else:
if(yy<CENTER_Y and xx<CENTER_X+OFFSET and xx>CENTER_X-OFFSET): #FOOD IS ABOVE
quad=5
elif(xx<CENTER_X and yy<CENTER_Y+OFFSET and yy>CENTER_Y-OFFSET): #FOOD IS LEFT
quad=6
elif(yy>CENTER_Y and xx<CENTER_X+OFFSET and xx>CENTER_X-OFFSET): #FOOD IS DOWN
quad=7
elif(xx>CENTER_X and yy<CENTER_Y+OFFSET and yy>CENTER_Y-OFFSET): #FOOD IS RIGHT
quad=8
elif(xx>CENTER_X and yy<CENTER_Y): #FOOD IS TOP RIGHT
quad=1
elif(xx<CENTER_X and yy<CENTER_Y): #FOOD IS TOP LEFY
quad=2
elif(xx<CENTER_X and yy>CENTER_Y): #FOOD IS DOWN LEFT
quad=3
else: #FOOD IS DOWN RIGHT
quad=4
print("Found in quadrant {0}".format(quad))
if(PANIC_MODE==True):
TIME_MOVE=1
moveQuad()
elif(BORDER_FOUND):
if(quad==5 or quad==7):
TIME_MOVE=2
else:
TIME_MOVE=2
Thread(target = moveQuad).start()
BORDER_FOUND=False
else:
if(xx<CENTER_X+FOOD_NEAR_OFFSET and xx>CENTER_X-FOOD_NEAR_OFFSET and yy<CENTER_Y+FOOD_NEAR_OFFSET and yy>CENTER_Y-FOOD_NEAR_OFFSET):
print("Close,not moving")
else:
TIME_MOVE=0.1
Thread(target = moveQuad).start()
if __name__ == '__main__':
Thread(target = getBox).start()
time.sleep(3)
Thread(target = Calcpos).start()
cv2.destroyAllWindows()