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Adapting to bigdataviewer-core 10.4.1 #257
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Extra question : is bigvolumeviewer updated for bdv-core 10.4.1 ? |
If I understand correctly, you need |
To explain the rationale behind that: The way to share the In bigdataviewer/bigdataviewer-core@e29a925 I added methods to get them from For the time being, you can also just implement the new |
not yet, but I'll do it soon. |
Thanks a lot @tpietzsch , I'll test these modifications, it doesn't look too complicated! |
It all looks good for this repo! I removed the deprecated API without any issue. |
Adaptation mostly done, I just need a new BigWarp release to update the pom. @bogovicj, when do you plan to make it ? Thanks! |
@NicoKiaru - pretty soon (hopefully next week?) There are just some last fixes / features that I would like to get in this version :) |
BigWarp release is done. So everything looks good on the bigdataviewer-playground side |
(see branch bdv-0.4.1 of this repo: https://github.com/bigdataviewer/bigdataviewer-playground/tree/bdv-0.4.1)
ping @tischi @tpietzsch
Issue 1 - new methods in BdvHandle
getAppearanceManager and getKeymapManager not overriden in
bdv.util.ViewerPanelHandle
Why bdv-playground need this ?
The ViewerPanelHandle is necessary to treat bigdataviewer windows of BigWarp by @bogovicj as any other BdvHandle, which is what Bdv-Playground uses internally.
Issue 2 - Change in AccumulateProjectorARGB creation
Some constructors have changed and also inner classes are private...
Why bdv-playgroun need this ?
Because we are playing with transparency, and layers, thus have custom projectors. Making them compatible with bdv-core 10.4.1 may be a bit of work, and the core of the transparency handling is in a different repo.
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