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Sources.cmake
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target_sources(Lute.Runtime PRIVATE
runtime/include/lute/options.h
runtime/include/lute/ref.h
runtime/include/lute/require.h
runtime/include/lute/runtime.h
runtime/src/options.cpp
runtime/src/ref.cpp
runtime/src/require.cpp
runtime/src/runtime.cpp
)
target_sources(Lute.Fs PRIVATE
fs/include/lute/fs.h
fs/src/fs.cpp
)
target_sources(Lute.Luau PRIVATE
luau/include/lute/luau.h
luau/src/luau.cpp
)
target_sources(Lute.Net PRIVATE
net/include/lute/net.h
net/src/net.cpp
)
target_sources(Lute.Task PRIVATE
task/include/lute/task.h
task/src/task.cpp
)
target_sources(Lute.VM PRIVATE
vm/include/lute/spawn.h
vm/include/lute/vm.h
vm/src/spawn.cpp
vm/src/vm.cpp
)
target_sources(Lute.CLI PRIVATE
cli/main.cpp
cli/tc.h
cli/tc.cpp
)