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Add lightmap baking #111

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nasOS-official opened this issue Dec 13, 2023 · 1 comment
Closed

Add lightmap baking #111

nasOS-official opened this issue Dec 13, 2023 · 1 comment

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@nasOS-official
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Related to #15.

Please add support for baking lightmaps or add a "Convert to mesh" button.

@Calinou
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Calinou commented Mar 26, 2024

Duplicate of #15 and #95.

Note that exporting to the Godot mesh format has been implemented as of 1.0.2, so you can do that then bake lightmaps afterwards. Converting to mesh is a destructive operation, so you'll want to keep a copy of your source CyclopsBlocks around.

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