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For now the player data's json is:
victoryPoints = 10; bid = 0; credits = 0; ores = 0; qics = 0; knowledge = 0;
This should be something like
resources = { [Resource.Victorypoint]: 10, ... }
The text was updated successfully, but these errors were encountered:
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For now the player data's json is:
This should be something like
The text was updated successfully, but these errors were encountered: