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SkinChanger

Notice on Archival

As of the 12th of March, this mod will no longer be updated or maintained - Anyone is free to get in touch and fork this if they wish :)

A Minecraft mod which allows players to change their cape and skin directly from an in-game menu. Skins can be retrieved from files, urls and directly from player names and UUIDs.


Badges

Latest Release Latest Beta

Size Downloads CI

Why?

The SkinChanger mod created when many mods offered capes in their clients/mods as a perk for donating. Minecraft's EULA did not (and still doesn't) allow for mods/clients to profit from exclusive goods they've created in the game. Since mods with payable capes kept popping up, I decided to create SkinChanger; a free alternative to those mods. The mod initially created with only skins in mind, however soon it also grew to support cape modification due to popular demand.

After two years of inactivity, I decided it was time for an overhaul. Which is what is happening. The next release will be a complete rewriting.

Featuring:

  • A new UI focusing more on the player aspect
  • More ways to get skins/capes (urls, local files)
  • Compatibility with other mods
  • Accessibility across different versions.

Features

For skins:

  • Skin from file
  • Skin from URL
  • Skin from a player's name/UUID

For capes:

  • Cape from file
  • Cape from a URL
  • Cape from optifine

Downloads

Downloads are available on this website or in the Releases tab.

Version 2.0 downloads are available on the forum thread

Supported Minecraft versions

Tested Minecraft versions

  • 1.15.X
  • 1.14.X
  • 1.13.X
  • 1.12.X
  • 1.11.X
  • 1.10.X
  • 1.9.X
  • 1.8.X
  • 1.7.X

How to install

The newest version of SkinChanger includes an installer. To install the mod just double click the mod file and it will be placed in your mods directory automatically.

The installer should work on multiple operating systems however it is still being tested.

This has been tested for the following OS's

  • Windows
  • MacOS
  • Linux

Note: The mod is placed in the DEFAULT minecraft directory

How to build

Eclipse

  1. Clone the repo: git clone https://github.com/boomboompower/SkinChanger
  2. Copy in the eclipse/ folder from a fresh installation of the Forge MDK
  3. Run ./gradlew setupDecompWorkspace eclipse
  4. Open the project in Eclipse
  5. Run ./gradlew build to build the mod
  6. Run the installer

IntelliJ IDEA

  1. Clone the repo: git clone https://github.com/boomboompower/SkinChanger
  2. Run ./gradlew setupDecompWorkspace idea genIntellijRuns
  3. Open the project in IntelliJ
  4. Import the gradle project, sync gradle
  5. Run ./gradlew build to build the mod
  6. Run the installer located in ./build/libs/SkinChanger.jar

Contributors

Redistribution

If you would like to redistribute SkinChanger via a modpack, client or by any other means; please contact me. This is to ensure the code here is being used for ethical purposes.

Monetization

I do not support or condone monetization of the features of this mod/code; as per the license it is not allowed.

  • I do not endorse modified distributions which lock these features behind a paywall.
  • Skins and Capes should not be monetizable components of the Minecraft client which is why I created this as a free mod.