Skip to content

Latest commit

 

History

History
35 lines (28 loc) · 1.15 KB

accessibility.md

File metadata and controls

35 lines (28 loc) · 1.15 KB
marp paginate title
true
true
Accessibility

Accessibility

What is accessibility

  • Some players have conditions that can make your game more difficult to play, including:
    • colorblindness
    • vision impairment
    • hearing disabilities
    • motor disabilities
  • To ensure your game can be played by the widest audience possible, consider accessibility (suom. esteettömyys, saavutettavuus)

Rules of thumb

  • In many cases, good design is accessible design
  • When conveying critical information, do not rely on a single sense
    • Instead of using just color to signify something, use color & shape!
    • Use sound to convey information as well
      • some fighting games do it well enough that they can be played blind competitively
    • Also, have subtitles for spoken dialogue
  • Controls
    • Remappable controls
    • Alternatives to rapid tapping (it's not that fun anyway...)

Reading & watching