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[Request]: Allow to use vkd3d that is built in with Proton GE #3506

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dominikzogg opened this issue Sep 22, 2024 · 2 comments
Closed

[Request]: Allow to use vkd3d that is built in with Proton GE #3506

dominikzogg opened this issue Sep 22, 2024 · 2 comments

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@dominikzogg
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Tell us the problem or your need

I installed Star Wars Outlaws with Uplay.

It did not work, so i searched for solutions and found that current master of vkd3d-proton got it fixed.
So i built vkd3d-proton master myself and put it to the correct place for bottles to use it.
In a discussion HansKristian-Work/vkd3d-proton#2116 (comment) i get told that it would work using the vkd3d-proton builtin GE-Proton9-13. I wouldn't had to build it.

Describe the solution you'd like

Allow me to choose builtin at vkd3d on a bottle.

Other solutions?

No response

Additional context and references

No response

@mirkobrombin
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It's already supported, just keep vkd3d off and pick GE as the runner

@dominikzogg
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@mirkobrombin if i disable it it leads to game (tested with another Ubisoft title) the game hangs endless on start. It seems it does not fallback. Tested with GE 9.15.

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