A game created in 4-5 months in Unity inspired by Harvest Moon and Zelda.
- Basic inventory system
- Coin and Heart system
- Damage and Knockback system from enemies
- Scene Transitions
- Collectables
- Walking NPC's
- Enemy death counter
- Enemy Loot / Basic probability loot
- Several scenes
- Breakable Pots
This project was deleted, later recovered by a Unity representative. Unfortunately, there existed many bugs, and certain aspects could not be fixed. All of the seen sprites are not mine and were taken from itch.io by their respective creators.