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Merge remote-tracking branch 'origin/master'
Conflicts: Commando/Commando.csproj Commando/Scripts/_references.js Commando/Scripts/game.js Commando/Scripts/game.js.map Commando/Scripts/game.ts Commando/index.html
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<?xml version="1.0" encoding="UTF-8"?>
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<data version="1.0">
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<struct type="Settings">
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<key>fileFormatVersion</key>
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<int>3</int>
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<key>texturePackerVersion</key>
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<string>3.5.3</string>
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<key>fileName</key>
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<string>/Users/thomas/Courses/COMP397 Web Game Programming/Lesson 10 - Final Project/box2d/assets/coin/coin.tps</string>
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<key>autoSDSettings</key>
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<array>
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<struct type="AutoSDSettings">
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<key>scale</key>
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<double>1</double>
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<key>extension</key>
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<string></string>
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<key>spriteFilter</key>
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<string></string>
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<key>acceptFractionalValues</key>
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<false/>
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<key>maxTextureSize</key>
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<QSize>
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<key>width</key>
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<int>-1</int>
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<key>height</key>
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<int>-1</int>
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</QSize>
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</struct>
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</array>
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<key>allowRotation</key>
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<false/>
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<key>premultiplyAlpha</key>
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<false/>
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<key>shapeDebug</key>
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<false/>
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<key>dpi</key>
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<uint>72</uint>
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<key>dataFormat</key>
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<string>easeljs</string>
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<key>textureFileName</key>
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<filename>coinAtlas.png</filename>
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<key>flipPVR</key>
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<false/>
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<key>pvrCompressionQuality</key>
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<enum type="SettingsBase::PvrCompressionQuality">PVR_QUALITY_NORMAL</enum>
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<key>mipMapMinSize</key>
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<uint>32768</uint>
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<key>etc1CompressionQuality</key>
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<enum type="SettingsBase::Etc1CompressionQuality">ETC1_QUALITY_LOW_PERCEPTUAL</enum>
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<key>dxtCompressionMode</key>
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<enum type="SettingsBase::DxtCompressionMode">DXT_PERCEPTUAL</enum>
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<key>jxrColorFormat</key>
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<enum type="SettingsBase::JpegXrColorMode">JXR_YUV444</enum>
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<key>jxrTrimFlexBits</key>
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<uint>0</uint>
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<key>jxrCompressionLevel</key>
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<uint>0</uint>
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<key>ditherType</key>
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<enum type="SettingsBase::DitherType">NearestNeighbour</enum>
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<key>backgroundColor</key>
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<uint>0</uint>
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<key>libGdx</key>
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<struct type="LibGDX">
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<key>filtering</key>
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<struct type="LibGDXFiltering">
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<key>x</key>
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<enum type="LibGDXFiltering::Filtering">Linear</enum>
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<key>y</key>
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<enum type="LibGDXFiltering::Filtering">Linear</enum>
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</struct>
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</struct>
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<key>shapePadding</key>
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<uint>2</uint>
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<key>jpgQuality</key>
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<uint>80</uint>
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<key>pngOptimizationLevel</key>
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<uint>1</uint>
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<key>webpQualityLevel</key>
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<uint>101</uint>
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<key>textureSubPath</key>
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<string></string>
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<key>textureFormat</key>
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<enum type="SettingsBase::TextureFormat">png</enum>
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<key>borderPadding</key>
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<uint>2</uint>
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<key>maxTextureSize</key>
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<QSize>
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<key>width</key>
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<int>2048</int>
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<key>height</key>
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<int>2048</int>
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</QSize>
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<key>fixedTextureSize</key>
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<QSize>
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<key>width</key>
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<int>-1</int>
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<key>height</key>
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<int>-1</int>
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</QSize>
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<key>reduceBorderArtifacts</key>
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<false/>
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<key>algorithmSettings</key>
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<struct type="AlgorithmSettings">
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<key>algorithm</key>
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<enum type="AlgorithmSettings::AlgorithmId">MaxRects</enum>
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<key>freeSizeMode</key>
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<enum type="AlgorithmSettings::AlgorithmFreeSizeMode">Best</enum>
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<key>sizeConstraints</key>
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<enum type="AlgorithmSettings::SizeConstraints">AnySize</enum>
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<key>forceSquared</key>
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<false/>
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<key>forceWordAligned</key>
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<false/>
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<key>maxRects</key>
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<struct type="AlgorithmMaxRectsSettings">
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<key>heuristic</key>
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<enum type="AlgorithmMaxRectsSettings::Heuristic">Best</enum>
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</struct>
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<key>basic</key>
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<struct type="AlgorithmBasicSettings">
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<key>sortBy</key>
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<enum type="AlgorithmBasicSettings::SortBy">Best</enum>
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<key>order</key>
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<enum type="AlgorithmBasicSettings::Order">Ascending</enum>
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</struct>
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</struct>
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<key>andEngine</key>
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<struct type="AndEngine">
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<key>minFilter</key>
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<enum type="AndEngine::MinFilter">Linear</enum>
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<key>packageName</key>
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<string>Texture</string>
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<key>wrap</key>
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<struct type="AndEngineWrap">
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<key>s</key>
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<enum type="AndEngineWrap::Wrap">Clamp</enum>
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<key>t</key>
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<enum type="AndEngineWrap::Wrap">Clamp</enum>
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</struct>
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<key>magFilter</key>
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<enum type="AndEngine::MagFilter">MagLinear</enum>
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</struct>
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<key>dataFileNames</key>
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<map type="GFileNameMap">
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<key>json</key>
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<struct type="DataFile">
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<key>name</key>
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<filename>coinAtlas.json</filename>
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</struct>
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</map>
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<key>multiPack</key>
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<false/>
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<key>forceIdenticalLayout</key>
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<false/>
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<key>outputFormat</key>
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<enum type="SettingsBase::OutputFormat">RGBA8888</enum>
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<key>contentProtection</key>
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<struct type="ContentProtection">
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<key>key</key>
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<string></string>
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</struct>
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<key>autoAliasEnabled</key>
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<true/>
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<key>trimSpriteNames</key>
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<false/>
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<key>prependSmartFolderName</key>
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<false/>
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<key>cleanTransparentPixels</key>
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<true/>
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<key>globalSpriteSettings</key>
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<struct type="SpriteSettings">
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<key>scale</key>
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<double>1</double>
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<key>scaleMode</key>
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<enum type="ScaleMode">Smooth</enum>
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<key>innerPadding</key>
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<uint>0</uint>
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<key>extrude</key>
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<uint>0</uint>
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<key>trimThreshold</key>
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<uint>1</uint>
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<key>trimMode</key>
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<enum type="SpriteSettings::TrimMode">None</enum>
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<key>heuristicMask</key>
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<false/>
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<key>pivotPoint</key>
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<enum type="SpriteSettings::PivotPoint">Center</enum>
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</struct>
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<key>fileList</key>
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<array>
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<filename>../../../../../COMP1050 Animation 2D Tools/Lessons/Lesson 10/CitrusDemo/assets/coin/coin01.png</filename>
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<filename>../../../../../COMP1050 Animation 2D Tools/Lessons/Lesson 10/CitrusDemo/assets/coin/coin02.png</filename>
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<filename>../../../../../COMP1050 Animation 2D Tools/Lessons/Lesson 10/CitrusDemo/assets/coin/coin03.png</filename>
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<filename>../../../../../COMP1050 Animation 2D Tools/Lessons/Lesson 10/CitrusDemo/assets/coin/coin04.png</filename>
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<filename>../../../../../COMP1050 Animation 2D Tools/Lessons/Lesson 10/CitrusDemo/assets/coin/coin05.png</filename>
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<filename>../../../../../COMP1050 Animation 2D Tools/Lessons/Lesson 10/CitrusDemo/assets/coin/coin06.png</filename>
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<filename>../../../../../COMP1050 Animation 2D Tools/Lessons/Lesson 10/CitrusDemo/assets/coin/coin07.png</filename>
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<filename>../../../../../COMP1050 Animation 2D Tools/Lessons/Lesson 10/CitrusDemo/assets/coin/coin08.png</filename>
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<filename>../../../../../COMP1050 Animation 2D Tools/Lessons/Lesson 10/CitrusDemo/assets/coin/coin09.png</filename>
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<filename>../../../../../COMP1050 Animation 2D Tools/Lessons/Lesson 10/CitrusDemo/assets/coin/coin10.png</filename>
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</array>
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<key>ignoreFileList</key>
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<array/>
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<key>replaceList</key>
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<array/>
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<key>ignoredWarnings</key>
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<array/>
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<key>commonDivisorX</key>
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<uint>1</uint>
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<key>commonDivisorY</key>
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<uint>1</uint>
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</struct>
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</data>

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