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Implement Basic Material #28

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brayner1 opened this issue Jan 15, 2024 · 0 comments
Open

Implement Basic Material #28

brayner1 opened this issue Jan 15, 2024 · 0 comments
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core Core engine features renderer Renderer related issues

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@brayner1
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brayner1 commented Jan 15, 2024

Depends on #32 for basic phong lighting
Materials should contain:

  • Color
  • SpecularFactor
  • AlbedoTexture
  • NormalMap
  • SpecularMap
@brayner1 brayner1 self-assigned this Jan 15, 2024
@brayner1 brayner1 added renderer Renderer related issues core Core engine features labels Jan 30, 2024
@brayner1 brayner1 added this to the Basic Rendering Engine milestone Jan 30, 2024
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Labels
core Core engine features renderer Renderer related issues
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