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Store error #138
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Hi @jingzhanwu Could you post a link to a sample project that showcases the issue you have? I looked at the code you posted after copying to a project but there's parts missing. |
Sorry, the code is not available for the time being! My question is: Can Store initialize more than one in the entire application? For example, different pages initialize different Stores instead of global ones. BloC can do this, and I make mistakes when I try to do it in Flutter-Redux. |
You could define multiple Stores, then use two StoreProviders, like this:
However, I would recommend you to not to do this, having multiple Stores can be a source of issues: https://stackoverflow.com/questions/33619775/redux-multiple-stores-why-not (this is for JS but the same learnings apply) |
Thank you! |
The best source I've found is @brianegan architecture samples like https://github.com/brianegan/flutter_architecture_samples/tree/master/redux |
@miquelbeltran |
Can you define multiple Stores? My requirement is: a global Store, other pages have a separate Store; I now create two Stores, one is initialized in Main, the other is initialized in the sub-page, the result of sub-page error.
void main() {
runApp(new IndexPage());
SystemUiOverlayStyle style =
new SystemUiOverlayStyle(statusBarColor: Colors.transparent);
SystemChrome.setSystemUIOverlayStyle(style);
}
//Entrance page
class IndexPage extends StatelessWidget {
///INIT store
final store = new Store(appReducer,
initialState: new APPState(
user: User(
id: "001",
name: "TEST",
pwd: "123456",
sex: 28.toString(),
address: "")));
@OverRide
Widget build(BuildContext context) {
return StoreProvider(
store: store,
child: StoreBuilder(builder: (context, store) {
return MaterialApp(
title: "title",
routes: {
"main": (BuildContext context) => MainPage(),
},
theme: new ThemeData(
primaryColor: Color(0xff0081F9),
),
home: LoginPage(),
);
}),
);
}
}
///sub page
class MicroGroupList extends StatefulWidget {
@OverRide
State createState() {
return _GroupState();
}
}
class _GroupState extends State
with AutomaticKeepAliveClientMixin {
final store = new Store(groupReducer,
middleware: [groupMiddleware], initialState: MicroGroupState(groups: []));
// List _groupList = [];
bool _loading = true;
@OverRide
void initState() {
super.initState();
WidgetsBinding.instance.addPostFrameCallback((callback) {
_refreshData();
});
}
@OverRide
bool get wantKeepAlive => true;
@OverRide
Widget build(BuildContext context) {
return StoreProvider(
store: store,
child: StoreConnector<MicroGroupState, List>(
builder: (context, list) {
return Scaffold(
body: RefreshIndicator(
onRefresh: _refreshData,
child: ListView.builder(
physics: BouncingScrollPhysics(),
itemCount: list.length,
itemBuilder: (context, index) {
return _MicroGroupItem(list[index]);
}),
),
);
},
converter: (store) => store.state.groups),
);
}
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