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vic_redraw.c
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/* vic_redraw.c - screen redrawing functions for c64 emulator */
#include "vic_redraw.h"
#include "6510.h"
#include "mem_c64.h"
#define STANDARD (0)
#define MULTI (1)
#define CHARACTER (0)
#define BITMAP (2)
#define EXTCOLOR (4)
#define IDLE (8)
#define DISABLED (16)
int sprite_collisions( render_line data );
static render_line render_data[312];
const render_line *vic_get_render_data() {
return (render_data);
}
inline static int standard_block (int g, int c0, int c1) {
return ( g | (c0<<8) | (c1<<12) );
}
inline static int multicolor_block (int g, int c0, int c1, int c2, int c3) {
return ( g | (c0<<8) | (c1<<12) | (c2<<16) | (c3<<20) | (1<<31) );
}
int vic_redraw_screen_line(int raster_line, int *video_mode,
int vic_registers[0x40]) {
static int vc_base, rc, blank;
static int c_buffer[40], c_colors[40];
int bad_line, vmli, i;
int c_data, g_data, color0, color1, color2, color3;
int *block = render_data[raster_line].block_data;
int *sprite = render_data[raster_line].sprite_data;
int border_top, border_bottom;
/* reset to top of screen */
if (raster_line == 0x00) vc_base=-40;
/* set disable flag */
if (raster_line == 0x30) {
if (vic_registers[0x11] & 0x10) *video_mode &= ~DISABLED;
else *video_mode |= DISABLED;
}
/* is this a bad line? */
bad_line = (!((raster_line ^ vic_registers[0x11]) & 0x07)) &&
(raster_line >= 0x30) &&
(raster_line <= 0xf7) &&
(*video_mode < DISABLED);
if (bad_line) {
if (rc == 7) vc_base += 40;
rc = 0;
*video_mode &= ~IDLE;
for (vmli = 0; vmli < 40; vmli++) {
c_buffer[vmli] = mem_read_video_matrix (vc_base + vmli);
c_colors[vmli] = mem_read_color_ram (vc_base + vmli);
}
cpu6510_bad_line();
}
else {
if (rc == 7) *video_mode |= IDLE;
else rc++;
}
/* misc. screen settings */
render_data[raster_line].border_color = vic_registers[0x20]; //*video_mode;
render_data[raster_line].csel_xscroll = vic_registers[0x16] & 0x0f;
render_data[raster_line].sprite_color1 = vic_registers[0x25];
render_data[raster_line].sprite_color2 = vic_registers[0x26];
/* vertical border and screen blanking */
if (vic_registers[0x11] & 0x08) {
border_top = 0x33;
border_bottom = 0xfb;
} else {
border_top = 0x37;
border_bottom = 0xf7;
}
if ((raster_line == border_top) && (*video_mode < DISABLED)) blank = 0;
else if (raster_line == border_bottom) blank = 1;
if (blank) {
render_data[raster_line].csel_xscroll = -1;
return 0;
}
switch (*video_mode) {
case (CHARACTER):
for (vmli = 0; vmli < 40; vmli++) {
c_data = c_buffer[vmli];
g_data = mem_read_character_base ((c_data<<3) | rc);
color0 = vic_registers[0x21];
color1 = c_colors[vmli];
block[vmli] = standard_block(g_data, color0, color1);
}
break;
case (MULTI|CHARACTER):
for (vmli = 0; vmli < 40; vmli++) {
c_data = c_buffer[vmli];
g_data = mem_read_character_base ((c_data<<3) | rc);
color0 = vic_registers[0x21];
color1 = vic_registers[0x22];
color2 = vic_registers[0x23];
color3 = c_colors[vmli];
if (color3 & 0x08)
block[vmli] = multicolor_block(g_data, color0, color1, color2, color3 & 7);
else
block[vmli] = standard_block(g_data, color0, color3 & 7);
}
break;
case (BITMAP):
for (vmli = 0; vmli < 40; vmli++) {
c_data = c_buffer[vmli];
g_data = mem_read_bitmap_base (((vc_base+vmli)<<3) | rc);
color0 = c_data & 0x0f;
color1 = c_data >> 4;
block[vmli] = standard_block(g_data, color0, color1);
}
break;
case (MULTI|BITMAP):
for (vmli = 0; vmli < 40; vmli++) {
c_data = c_buffer[vmli];
g_data = mem_read_bitmap_base (((vc_base+vmli)<<3) | rc);
color0 = vic_registers[0x21];
color1 = (c_data>>4) & 0x0f;
color2 = c_data & 0x0f;
color3 = c_colors[vmli];
block[vmli] = multicolor_block(g_data, color0, color1, color2, color3);
}
break;
case (EXTCOLOR|CHARACTER):
for (vmli = 0; vmli < 40; vmli++) {
c_data = c_buffer[vmli];
g_data = mem_read_character_base (((c_data & 0x3f)<<3) | rc);
color0 = vic_registers[0x21 + ((c_data >> 6) & 3)];
color1 = c_colors[vmli];
block[vmli] = standard_block(g_data, color0, color1);
}
break;
case (EXTCOLOR|MULTI|CHARACTER):
for (vmli = 0; vmli < 40; vmli++) {
c_data = c_buffer[vmli];
g_data = mem_read_character_base (((c_data & 0x3f)<<3) | rc);
if (c_colors[vmli] & 0x08)
block[vmli] = multicolor_block(g_data, 0, 0, 0, 0);
else
block[vmli] = standard_block(g_data, 0, 0);
}
break;
case (EXTCOLOR|BITMAP):
for (vmli = 0; vmli < 40; vmli++) {
g_data = mem_read_bitmap_base ((((vc_base+vmli) & 0x33f)<<3) | rc);
block[vmli] = standard_block(g_data, 0, 0);
}
break;
case (EXTCOLOR|MULTI|BITMAP):
for (vmli = 0; vmli < 40; vmli++) {
g_data = mem_read_bitmap_base ((((vc_base+vmli) & 0x33f)<<3) | rc);
block[vmli] = multicolor_block(g_data, 0, 0, 0, 0);
}
break;
case (IDLE|CHARACTER):
case (IDLE|MULTI|CHARACTER):
case (IDLE|EXTCOLOR|CHARACTER):
color0 = vic_registers[0x21];
g_data = mem_read_video_bank (0x3fff);
for (vmli = 0; vmli < 40; vmli++)
block[vmli] = standard_block(g_data, color0, 0);
break;
case (IDLE|BITMAP):
case (IDLE|EXTCOLOR|MULTI|CHARACTER):
case (IDLE|EXTCOLOR|BITMAP):
g_data = mem_read_video_bank (0x3fff);
for (vmli = 0; vmli < 40; vmli++)
block[vmli] = standard_block(g_data, 0, 0);
break;
case (IDLE|MULTI|BITMAP):
color0 = vic_registers[0x21];
g_data = mem_read_video_bank (0x3fff);
for (vmli = 0; vmli < 40; vmli++)
block[vmli] = multicolor_block(g_data, color0, 0, 0, 0);
break;
case (IDLE|EXTCOLOR|MULTI|BITMAP):
g_data = mem_read_video_bank (0x3fff);
for (vmli = 0; vmli < 40; vmli++)
block[vmli] = multicolor_block(g_data, 0, 0, 0, 0);
break;
}
/****************** DRAW SPRITES ********************/
for (i=0; i<8; i++) {
int mask = (1<<i);
int sprite_y, sprite_ptr;
sprite[i] = 0;
/* is this sprite enabled? */
if (!(vic_registers[0x15] & mask)) continue;
/* -1 is necessary because sprites are displayed 1 row late! */
sprite_y = raster_line - vic_registers[2*i+1] - 1;
/* is it vertically doubled? */
if (vic_registers[0x17] & mask) sprite_y >>= 1;
if (sprite_y < 0 || sprite_y >= 21) continue;
sprite_ptr = (mem_read_video_matrix(0x3f8+i) << 6) + (3 * sprite_y);
sprite[i] = (mem_read_video_bank(sprite_ptr + 2) << 0) |
(mem_read_video_bank(sprite_ptr + 1) << 8) |
(mem_read_video_bank(sprite_ptr + 0) << 16);
if (!sprite[i]) continue;
sprite[i] |= (vic_registers[0x27 + i] << 24); /* sprite color */
if (vic_registers[0x1b] & mask) sprite[i] |= (1<<28); /* bg priority */
if (vic_registers[0x1c] & mask) sprite[i] |= (1<<29); /* multicolor */
if (vic_registers[0x1d] & mask) sprite[i] |= (1<<30); /* x-expand */
render_data[raster_line].sprite_xpos[i] =
vic_registers[2*i] | ((vic_registers[0x10] & mask) ? 0x100 : 0);
}
return sprite_collisions(render_data[raster_line]);
}
/**********************************************************************/
/* SPRITE COLLISION DETECTION */
int sprite_collisions( render_line data ) {
int i, j, temp, result=0, mob_mask[8];
/* preprocess multicolor MOBs */
for (i=0; i<8; i++) {
temp = data.sprite_data[i] & 0xffffff;
if (data.sprite_data[i] & (1<<29)) {
temp = (temp & 0x555555) | ((temp>>1) & 0x555555);
temp |= (temp<<1);
}
mob_mask[i] = temp;
}
/* detect MOB-MOB collisions */
for (i=0; i<7; i++) {
if (!mob_mask[i]) continue;
for (j=i+1; j<8; j++) {
if (!mob_mask[j]) continue;
/* check between sprites i, j */
temp = data.sprite_xpos[i] - data.sprite_xpos[j];
if ((temp > 24) || (temp < -24)) continue;
if (mob_mask[i] & (mob_mask[j] << temp))
result |= (1<<i) | (1<<j);
}
}
/* low byte MOB-MOB; high byte MOB-DATA */
return (result);
}
int bitmask_1( int bits, int offset, int multi ) {
if (multi) bits = (bits & 0x55) * 3;
bits <<= (16-offset);
return bits;
}
int bitmask_2( int bits, int offset, int multi ) {
if (multi) bits = (bits & 0x55) * 3;
bits <<= (16-offset);
return bits;
}