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NexHardware.h
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NexHardware.h
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/**
* @file NexHardware.h
*
* The definition of base API for using Nextion.
*
* @author Wu Pengfei (email:<pengfei.wu@itead.cc>)
* @date 2015/8/11
* @copyright
* Copyright (C) 2014-2015 ITEAD Intelligent Systems Co., Ltd. \n
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*/
#ifndef __NEXHARDWARE_H__
#define __NEXHARDWARE_H__
#include "application.h"
#include "NexConfig.h"
#include "NexTouch.h"
//extern "C" char* itoa(int a, char* buffer, unsigned char radix);
//extern "C" char* utoa( unsigned int value, char* buffer, unsigned char radix );
/**
* @addtogroup CoreAPI
* @{
*/
/**
* Init Nextion.
*
* @return true if success, false for failure.
*/
bool nexInit(void);
/**
* Listen touch event and calling callbacks attached before.
*
* Supports push and pop at present.
*
* @param nex_listen_list - index to Nextion Components list.
* @return none.
*
* @warning This function must be called repeatedly to response touch events
* from Nextion touch panel. Actually, you should place it in your loop function.
*/
void nexLoop(NexTouch *nex_listen_list[]);
/**
* @}
*/
bool recvRetNumber(uint32_t *number, uint32_t timeout = 100);
uint16_t recvRetString(char *buffer, uint16_t len, uint32_t timeout = 100);
void sendCommand(const char* cmd);
bool recvRetCommandFinished(uint32_t timeout = 100);
bool sendCurrentPageId(uint8_t* pageId);
bool setCurrentBrightness(uint8_t dimValue);
bool setDefaultBaudrate(uint32_t baudrate);
void sendRefreshAll(void);
#endif /* #ifndef __NEXHARDWARE_H__ */