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FusionLibrary.csproj
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FusionLibrary.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x64</Platform>
<ProjectGuid>{F5AAD1BD-63CA-4A12-97A8-F0D876AB4462}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>FusionLibrary</RootNamespace>
<AssemblyName>FusionLibrary</AssemblyName>
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>false</Deterministic>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
<DebugSymbols>true</DebugSymbols>
<OutputPath>bin\x64\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DocumentationFile>bin\x64\Debug\FusionLibrary.xml</DocumentationFile>
<Optimize>false</Optimize>
<DebugType>full</DebugType>
<PlatformTarget>x64</PlatformTarget>
<LangVersion>7.3</LangVersion>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
<OutputPath>bin\x64\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<DocumentationFile>bin\x64\Release\FusionLibrary.xml</DocumentationFile>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>x64</PlatformTarget>
<LangVersion>7.3</LangVersion>
<ErrorReport>prompt</ErrorReport>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="FusionEnums.cs" />
<Compile Include="Extensions\MathExtensions.cs" />
<Compile Include="Extensions\EntityExtensions.cs" />
<Compile Include="Extensions\OtherExtensions.cs" />
<Compile Include="GUI\ScreenFade.cs" />
<Compile Include="GUI\CustomText.cs" />
<Compile Include="GUI\InstrumentalMenu.cs" />
<Compile Include="Memory\CVehicleWheel.cs" />
<Compile Include="Other\Decorator.cs" />
<Compile Include="Other\DoorHandler.cs" />
<Compile Include="Other\InterpolationDictionary.cs" />
<Compile Include="Other\VehicleModelInfo.cs" />
<Compile Include="Other\TaskDrive.cs" />
<Compile Include="Other\CustomModelHandler.cs" />
<Compile Include="Other\FusionNetwork.cs" />
<Compile Include="Other\Player.cs" />
<Compile Include="Other\GameScreen.cs" />
<Compile Include="Prop\AnimateProp.cs" />
<Compile Include="Prop\AnimatePropsHandler.cs" />
<Compile Include="Prop\Animation.cs" />
<Compile Include="GUI\RenderTarget.cs" />
<Compile Include="GUI\ScaleformGui.cs" />
<Compile Include="Memory\CEntityCustomization.cs" />
<Compile Include="Memory\CEntitySkeleton.cs" />
<Compile Include="Memory\crSkeletonData.cs" />
<Compile Include="Memory\CVehicle.cs" />
<Compile Include="Memory\CWheels.cs" />
<Compile Include="Memory\fragInstGta.cs" />
<Compile Include="Memory\fragPhysicsLOD.cs" />
<Compile Include="Memory\fragPhysicsLODGroup.cs" />
<Compile Include="Memory\GameFunctions.cs" />
<Compile Include="Memory\gtaFragType.cs" />
<Compile Include="Memory\MemoryFunctions.cs" />
<Compile Include="Memory\NativeMatrix4x4.cs" />
<Compile Include="Memory\NativeVector.cs" />
<Compile Include="Memory\phArchetypeDamp.cs" />
<Compile Include="Memory\phBound.cs" />
<Compile Include="Memory\phBoundComposite.cs" />
<Compile Include="Memory\RainPuddleEditor.cs" />
<Compile Include="Memory\VehicleBone.cs" />
<Compile Include="Memory\VehicleControl.cs" />
<Compile Include="Other\CustomStopwatch.cs" />
<Compile Include="Camera\CustomCamera.cs" />
<Compile Include="Camera\CustomCameraHandler.cs" />
<Compile Include="Input\ControlInfo.cs" />
<Compile Include="GUI\CustomNativeMenu.cs" />
<Compile Include="Main.cs" />
<Compile Include="Input\NativeInput.cs" />
<Compile Include="Other\PlayerSwitch.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="GUI\ScreenFlash.cs" />
<Compile Include="Event\TimedEvent.cs" />
<Compile Include="Event\TimedEventHandler.cs" />
<Compile Include="Prop\InteractiveController.cs" />
<Compile Include="Prop\InteractiveProp.cs" />
<Compile Include="Prop\Light.cs" />
<Compile Include="Prop\LightHandler.cs" />
<Compile Include="Prop\ParticlePlayer.cs" />
<Compile Include="Prop\ParticlePlayerHandler.cs" />
<Compile Include="Prop\SpawnLocation.cs" />
<Compile Include="Other\WaypointScript.cs" />
<Compile Include="FusionUtils.cs" />
<Compile Include="Replica\EntityReplica.cs" />
<Compile Include="Replica\MomentReplica.cs" />
<Compile Include="Replica\PedReplica.cs" />
<Compile Include="Replica\VehicleReplica.cs" />
<Compile Include="Replica\WeaponReplica.cs" />
<Compile Include="Time\FrameTimeHelper.cs" />
<Compile Include="Time\TimeHandler.cs" />
<Compile Include="Traffic\ModelSwap.cs" />
<Compile Include="Traffic\TrafficHandler.cs" />
</ItemGroup>
<ItemGroup>
<None Include=".editorconfig" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="LemonUI.SHVDN3">
<Version>2.0.0</Version>
</PackageReference>
<PackageReference Include="ScriptHookVDotNet3">
<Version>3.6.0</Version>
</PackageReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<PropertyGroup>
<PostBuildEvent>IF NOT "%25GTAPath%25" == "" (
IF NOT EXIST "%25GTAPath%25" (
MKDIR "%25GTAPath%25"
)
copy "$(TargetPath)" "%25GTAPath%25\scripts\$(TargetFileName)"
copy "$(TargetDir)\$(TargetName).pdb" "%25GTAPath%25\scripts\$(TargetName).pdb"
copy "$(TargetDir)\$(TargetName).xml" "%25GTAPath%25\scripts\$(TargetName).xml"
)</PostBuildEvent>
</PropertyGroup>
</Project>