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When changing the import savegame path/folder in one library, it will be globally saved and not only for that particular library.
Example:
I create a library A for a server and connect it via ftp savegame import.
I switch to library B - the ftp savegame import of library A is still the same and the previous library settings of B is replaced with the settings of A.
Bug persists even after restart of ASB.
I have not tested if it is other settings as well or just savegame import. Might be connected to the irregularities we have seen with the server multipliers being overwritten/not applied correctly.
The text was updated successfully, but these errors were encountered:
The import settings are saved in the application settings, i.e. globally and independent from libraries
I see that if you use different libraries for different servers that is not what you'd expect.
When changing the import savegame path/folder in one library, it will be globally saved and not only for that particular library.
Example:
I have not tested if it is other settings as well or just savegame import. Might be connected to the irregularities we have seen with the server multipliers being overwritten/not applied correctly.
The text was updated successfully, but these errors were encountered: