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Changing save game settings overwrites settings globally for other libraries as well #1292

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TiiaAurora opened this issue Oct 12, 2022 · 1 comment

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@TiiaAurora
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When changing the import savegame path/folder in one library, it will be globally saved and not only for that particular library.

Example:

  • I create a library A for a server and connect it via ftp savegame import.
  • I switch to library B - the ftp savegame import of library A is still the same and the previous library settings of B is replaced with the settings of A.
  • Bug persists even after restart of ASB.

I have not tested if it is other settings as well or just savegame import. Might be connected to the irregularities we have seen with the server multipliers being overwritten/not applied correctly.

@cadon
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cadon commented Oct 12, 2022

The import settings are saved in the application settings, i.e. globally and independent from libraries
I see that if you use different libraries for different servers that is not what you'd expect.

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