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complexion.cbp
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complexion.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="atmos" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin\Debug\complexion" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Debug\" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
<Linker>
<Add library="sfml-graphics-s-d" />
<Add library="sfml-window-s-d" />
<Add library="sfml-system-s-d" />
</Linker>
</Target>
<Target title="Release">
<Option output="bin\Release\complexion" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Release\" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
<Add library="sfml-graphics-s" />
<Add library="sfml-window-s" />
<Add library="sfml-system-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-std=gnu++0x" />
<Add option="-DSFML_STATIC" />
<Add directory="C:\SFML-2.0-rc\include" />
</Compiler>
<Linker>
<Add directory="C:\SFML-2.0-rc\lib" />
</Linker>
<Unit filename="atoms.cpp" />
<Unit filename="atoms.hpp" />
<Unit filename="dude.png" />
<Unit filename="floor.png" />
<Unit filename="important.cpp" />
<Unit filename="important.hpp" />
<Unit filename="main.cpp">
<Option weight="0" />
</Unit>
<Unit filename="space.png" />
<Unit filename="typetree.cpp" />
<Unit filename="typetree.hpp" />
<Unit filename="wall.png" />
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>