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@UrbanNInja67: As you may know, blocks like pistons are implemented a bit "hacky" in Minecraft. I have not decided yet, if I should sacrifice performance just for fixing this issue.
I do know this, and I was not expecting it to be easy/good for the mod. I do how ever know you could make it work. The problem is the piston arms, couldn't you just make it ignore them when making a blueprint?
If you add an extended piston to a blueprint, it essentially breaks the piston when trying to place it.
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