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Pistons #1

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UrbanNInja67 opened this issue Jun 1, 2013 · 3 comments
Open

Pistons #1

UrbanNInja67 opened this issue Jun 1, 2013 · 3 comments

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@UrbanNInja67
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If you add an extended piston to a blueprint, it essentially breaks the piston when trying to place it.
2013-06-01_17 44 40
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@UselessFlaw
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I'm just now seeing this one I'll roll out a patch ASAP

@cafaxo
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cafaxo commented Jun 4, 2013

@UrbanNInja67: As you may know, blocks like pistons are implemented a bit "hacky" in Minecraft. I have not decided yet, if I should sacrifice performance just for fixing this issue.

@cafaxo cafaxo closed this as completed Jun 4, 2013
@cafaxo cafaxo reopened this Jun 4, 2013
@UrbanNInja67
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I do know this, and I was not expecting it to be easy/good for the mod. I do how ever know you could make it work. The problem is the piston arms, couldn't you just make it ignore them when making a blueprint?

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