-
Notifications
You must be signed in to change notification settings - Fork 36
/
setup.py
142 lines (115 loc) · 4.32 KB
/
setup.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
import pathlib
import re
import sys
import platform
import subprocess
import os
from setuptools import setup, Extension, find_packages
from setuptools.command.build_ext import build_ext
from distutils.version import LooseVersion
class CMakeExtension(Extension):
def __init__(self, name, sourcedir=''):
super().__init__(name, sources=[])
self.sourcedir = os.path.abspath(sourcedir)
class CMakeBuild(build_ext):
def run(self):
if not self._check_cmake():
raise RuntimeError("CMake must be installed to build the following extensions: " +
", ".join(e.name for e in self.extensions))
for ext in self.extensions:
self.build_extension(ext)
@staticmethod
def _check_cmake():
try:
out = subprocess.check_output(['cmake', '--version'])
if platform.system() == "Windows":
cmake_version = LooseVersion(re.search(r'version\s*([\d.]+)', out.decode()).group(1))
if cmake_version < '3.1.0':
raise RuntimeError("CMake >= 3.1.0 is required on Windows")
return True
except OSError:
return False
def build_dependencies(self, current_dir: pathlib.Path, build_dir: pathlib.Path):
# Get the absolute path of the current directory
# VC pkg dir = Current directory + /vcpkg
vcpkg_config_dir = current_dir.resolve()
vcpkg_build_dir = (build_dir / "vcpkg").resolve()
toolchain_file = vcpkg_build_dir / "scripts" / "buildsystems" / "vcpkg.cmake"
# Get macOS version and set MACOSX_DEPLOYMENT_TARGET environment variable
# macos_version = subprocess.check_output(["sw_vers", "-productVersion"]).decode().strip().rsplit('.', 1)[0]
# os.environ["MACOSX_DEPLOYMENT_TARGET"] = macos_version
# Install dependencies
subprocess.run([
str(vcpkg_config_dir / "vcpkg_install.sh"),
str(build_dir.absolute())
], check=True)
return toolchain_file
def build_extension(self, ext):
extdir = os.path.abspath(os.path.join(os.path.dirname(self.get_ext_fullpath(ext.name)), "DeepRTS"))
cfg = 'Debug' if self.debug else 'Release'
cmake_args = [
'-DCMAKE_LIBRARY_OUTPUT_DIRECTORY=' + extdir,
'-DPython_EXECUTABLE=' + sys.executable,
'-DPYTHON_BUILD=true'
]
build_args = ['--config', cfg]
if platform.system() == "Windows":
cmake_args += ['-DCMAKE_LIBRARY_OUTPUT_DIRECTORY_{}={}'.format(cfg.upper(), extdir)]
if sys.maxsize > 2 ** 32:
cmake_args += ['-A', 'x64']
build_args += ['--', '/m']
else:
cmake_args += ['-DCMAKE_BUILD_TYPE=' + cfg]
build_args += ['--', '-j']
env = os.environ.copy()
env['CXXFLAGS'] = '{} -DVERSION_INFO=\\"{}\\"'.format(env.get('CXXFLAGS', ''),
self.distribution.get_version())
if not os.path.exists(self.build_temp):
os.makedirs(self.build_temp)
# Current dir
current_dir = pathlib.Path.cwd()
# Build dependencies
toolchain_file = self.build_dependencies(current_dir, pathlib.Path(self.build_temp))
# CMake
subprocess.run([
"cmake",
# "-GNinja",
f"-B{self.build_temp}",
"-S.",
f"-DCMAKE_TOOLCHAIN_FILE={toolchain_file}",
"-DCMAKE_BUILD_TYPE=Release"
] + cmake_args,
check=True,
cwd=current_dir,
env=env
)
# CMake build
subprocess.run([
"cmake",
"--build",
self.build_temp
] + build_args,
check=True,
cwd=current_dir
)
setup(
name='DeepRTS',
author='Per-Arne Andersen',
author_email='per@sysx.no',
url='https://github.com/cair/deep-rts',
description='A Real-Time-Strategy game for Deep Learning research ',
long_description='',
include_package_data=True,
packages=find_packages(
exclude=["coding"],
include=["DeepRTS*"]
),
ext_modules=[
CMakeExtension('libdeeprts')
],
cmdclass=dict(
build_ext=CMakeBuild,
),
install_requires=['numpy'],
zip_safe=False,
)