In this section you will find a lot of environment variables to control your container-behavior and gameserver-settings. Due to the extensive control options, the settings are split into two parts for documentation: Container-Settings and Gameserver-Settings.
These settings control the behavior of the Docker container:
Important: If you want to change the server settings via environment variables use the default value (
auto
) for the environment variableSERVER_SETTINGS_MODE
, otherwise change it tomanual
and edit the config file directly.
Variable | Description | Default value | Allowed values |
---|---|---|---|
TZ | Timezone used for time stamping server backups | Europe/Berlin | See TZ identifiers |
ALWAYS_UPDATE_ON_START | Updates the server on startup | true | false/true |
MULTITHREAD_ENABLED | Sets options for "Improved multi-threaded CPU performance" | true | false/true |
COMMUNITY_SERVER | Set to enabled, the server will appear in the Community-Serverlist. | true | false/true |
BACKUP_ENABLED | Backup function, creates backups in your game directory |
true | false/true |
BACKUP_CRON_EXPRESSION | Needs a Cron-Expression - See Cron expression | 0 * * * * (meaning every hour) | Cron-Expression |
BACKUP_RETENTION_POLICY | Set to enabled, will cleanup old backups | false | false/true |
BACKUP_RETENTION_AMOUNT_TO_KEEP | Defines how many backups in numbers to keep | 30 | Integer |
SERVER_SETTINGS_MODE | Determines whether settings can be modified via environment variables or via file, except COMMUNITY_SERVER and MULTITHREAD_ENABLED ! |
auto |
auto : Settings are modified only by environment variables, manual edits will be ignoredmanual : Settings are modified only by editing the file directly, environment variables are ignored |
STEAMCMD_VALIDATE_FILES | Set to enabled SteamCMD will also validate the gameserver files, making sure nothing is corrupted and also overwrite any file changes of the source See https://developer.valvesoftware.com/wiki/SteamCMD#Downloading_an_App |
true | false/true |
The TZ
setting affects logging output and the backup function. TZ identifiers are a format for defining a timezone near you.
The BACKUP_CRON_EXPRESSION
setting affects the backup function. In a Cron-Expression, you define an interval for when to run jobs. This image uses Supercronic for crons, see https://github.com/aptible/supercronic#crontab-format or https://crontab-generator.org
This section lists all the settings currently adjustable via Docker environment variables, based on the order and contents of the DefaultPalWorldSettings.ini.
Information sources and credits to the following websites:
- Palworld Tech Guide for the game server documentation
- PalworldSettingGenerator for variable descriptions
Important: Please note that all of this is subject to change. The game is still in early access.
To change a setting, you can set the environment variable to the value you want. If the environment variable is not set or is blank, the default value will be used.
Variable | Game setting | Description | Default value | Allowed value |
---|---|---|---|---|
NETSERVERMAXTICKRATE | NetServerMaxTickRate | Changes the TickRate of the server, be very careful with this setting! | 120 | 30-120 |
DIFFICULTY | Difficulty | Choose one of the following:None Normal Difficult |
None | Enum |
DAYTIME_SPEEDRATE | DayTimeSpeedRate | Day time speed - Smaller number means shorter days | 1.000000 | Float |
NIGHTTIME_SPEEDRATE | NightTimeSpeedRate | Night time speed - Smaller number means shorter nights | 1.000000 | Float |
EXP_RATE | ExpRate | EXP rate | 1.000000 | Float |
PAL_CAPTURE_RATE | PalCaptureRate | Pal capture rate | 1.000000 | Float |
PAL_SPAWN_NUM_RATE | PalSpawnNumRate | Pal appearance rate | 1.000000 | Float |
PAL_DAMAGE_RATE_ATTACK | PalDamageRateAttack | Damage from pals multiplier | 1.000000 | Float |
PAL_DAMAGE_RATE_DEFENSE | PalDamageRateDefense | Damage to pals multiplier | 1.000000 | Float |
PLAYER_DAMAGE_RATE_ATTACK | PlayerDamageRateAttack | Damage from player multiplier | 1.000000 | Float |
PLAYER_DAMAGE_RATE_DEFENSE | PlayerDamageRateDefense | Damage to player multiplier | 1.000000 | Float |
PLAYER_STOMACH_DECREASE_RATE | PlayerStomachDecreaceRate | Player hunger depletion rate | 1.000000 | Float |
PLAYER_STAMINA_DECREACE_RATE | PlayerStaminaDecreaceRate | Player stamina reduction rate | 1.000000 | Float |
PLAYER_AUTO_HP_REGENE_RATE | PlayerAutoHPRegeneRate | Player auto HP regeneration rate | 1.000000 | Float |
PLAYER_AUTO_HP_REGENE_RATE_IN_SLEEP | PlayerAutoHpRegeneRateInSleep | Player sleep HP regeneration rate | 1.000000 | Float |
PAL_STOMACH_DECREACE_RATE | PalStomachDecreaceRate | Pal hunger depletion rate | 1.000000 | Float |
PAL_STAMINA_DECREACE_RATE | PalStaminaDecreaceRate | Pal stamina reduction rate | 1.000000 | Float |
PAL_AUTO_HP_REGENE_RATE | PalAutoHPRegeneRate | Pal auto HP regeneration rate | 1.000000 | Float |
PAL_AUTO_HP_REGENE_RATE_IN_SLEEP | PalAutoHpRegeneRateInSleep | Pal sleep health regeneration rate (in Palbox) | 1.000000 | Float |
BUILD_OBJECT_DAMAGE_RATE | BuildObjectDamageRate | Damage to structure multiplier | 1.000000 | Float |
BUILD_OBJECT_DETERIORATION_DAMAGE_RATE | BuildObjectDeteriorationDamageRate | Structure deterioration rate | 1.000000 | Float |
COLLECTION_DROP_RATE | CollectionDropRate | Gatherable items multiplier | 1.000000 | Float |
COLLECTION_OBJECT_HP_RATE | CollectionObjectHpRate | Gatherable objects HP multiplier | 1.000000 | Float |
COLLECTION_OBJECT_RESPAWN_SPEED_RATE | CollectionObjectRespawnSpeedRate | Gatherable objects respawn interval | 1.000000 | Float |
ENEMY_DROP_ITEM_RATE | EnemyDropItemRate | Dropped Items Multiplier | 1.000000 | Float |
DEATH_PENALTY | DeathPenalty | None : No lostItem : Lost item without equipmentItemAndEquipment : Lost item and equipmentAll : Lost All item, equipment, pal(in inventory) |
All | Enum |
ENABLE_PLAYER_TO_PLAYER_DAMAGE | bEnablePlayerToPlayerDamage | Allows players to cause damage to players | false | Boolean |
ENABLE_FRIENDLY_FIRE | bEnableFriendlyFire | Allow friendly fire | false | Boolean |
ENABLE_INVADER_ENEMY | bEnableInvaderEnemy | Enable invaders | true | Boolean |
ACTIVE_UNKO | bActiveUNKO | Enable UNKO | false | Boolean |
ENABLE_AIM_ASSIST_PAD | bEnableAimAssistPad | Enable controller aim assist | true | Boolean |
ENABLE_AIM_ASSIST_KEYBOARD | bEnableAimAssistKeyboard | Enable Keyboard aim assist | false | Boolean |
DROP_ITEM_MAX_NUM | DropItemMaxNum | Maximum number of drops in the world | 3000 | Integer |
DROP_ITEM_MAX_NUM_UNKO | DropItemMaxNum | Maximum number of UNKO drops in the world | 100 | Integer |
BASE_CAMP_MAX_NUM | BaseCampMaxNum | Maximum number of base camps | 128 | Integer |
BASE_CAMP_WORKER_MAXNUM | BaseCampWorkerMaxNum | Maximum number of workers | 15 | Integer |
DROP_ITEM_ALIVE_MAX_HOURS | DropItemAliveMaxHours | Time it takes for items to despawn in hours | 1.000000 | Float |
AUTO_RESET_GUILD_NO_ONLINE_PLAYERS | bAutoResetGuildNoOnlinePlayers | Automatically reset guild when no players are online | false | Bool |
AUTO_RESET_GUILD_TIME_NO_ONLINE_PLAYERS | AutoResetGuildTimeNoOnlinePlayers | Time to automatically reset guild when no players are online | 72.000000 | Float |
GUILD_PLAYER_MAX_NUM | GuildPlayerMaxNum | Max player of Guild | 20 | Integer |
PAL_EGG_DEFAULT_HATCHING_TIME | PalEggDefaultHatchingTime | Time(h) to incubate massive egg | 72.000000 | Float |
WORK_SPEED_RATE | WorkSpeedRate | Work speed multiplier | 1.000000 | Float |
IS_MULTIPLAY | bIsMultiplay | Enable multiplayer | false | Boolean |
IS_PVP | bIsPvP | Enable PVP | false | Boolean |
CAN_PICKUP_OTHER_GUILD_DEATH_PENALTY_DROP | bCanPickupOtherGuildDeathPenaltyDrop | Allow players from other guilds to pick up death penalty items | false | Boolean |
ENABLE_NON_LOGIN_PENALTY | bEnableNonLoginPenalty | Enable non-login penalty | true | Boolean |
ENABLE_FAST_TRAVEL | bEnableFastTravel | Enable fast travel | true | Boolean |
IS_START_LOCATION_SELECT_BY_MAP | bIsStartLocationSelectByMap | Enable selecting of start location | true | Boolean |
EXIST_PLAYER_AFTER_LOGOUT | bExistPlayerAfterLogout | Toggle for deleting players when they log off | false | Boolean |
ENABLE_DEFENSE_OTHER_GUILD_PLAYER | bEnableDefenseOtherGuildPlayer | Allows defense against other guild players | false | Boolean |
COOP_PLAYER_MAX_NUM | CoopPlayerMaxNum | Maximum number of players in a guild | 4 | Integer |
MAX_PLAYERS | ServerPlayerMaxNum | Maximum number of people who can join the server | 32 | Integer |
SERVER_NAME | ServerName | Server name | jammsen-docker-generated-###RANDOM### | Integer |
SERVER_DESCRIPTION | ServerDescription | Server description | Palworld-Dedicated-Server running in Docker by jammsen | String |
ADMIN_PASSWORD | server admin password | AdminPassword | adminPasswordHere | String |
SERVER_PASSWORD | AdminPassword | Set the server password. | serverPasswordHere | String |
PUBLIC_PORT | public port | Public port number | 8211 | Integer |
PUBLIC_IP | public ip or FQDN | Public IP or FQDN | String | |
RCON_ENABLED | RCONEnabled | Enable RCON - Use ADMIN_PASSWORD to login | false | Boolean |
RCON_PORT | RCONPort | Port number for RCON | 25575 | Integer |
REGION | Region | Area | String | |
USEAUTH | bUseAuth | Use authentication | true | Boolean |
BAN_LIST_URL | BanListURL | Which ban list to use | https://api.palworldgame.com/api/banlist.txt | String |