Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

DarkDoomZ flashlight fails if a user dies in deathmatch #29

Open
MegaShinySnivy opened this issue Aug 29, 2023 · 0 comments
Open

DarkDoomZ flashlight fails if a user dies in deathmatch #29

MegaShinySnivy opened this issue Aug 29, 2023 · 0 comments

Comments

@MegaShinySnivy
Copy link

As the issue states, the DarkDoomZ flashlight fails to work after a player dies with it on in deathmatch mode.

To reproduce: Follow the steps in https://github.com/MegaShinySnivy/HDestModList to install the modpack, and start deathmatch. Have one player turn the flashlight on, then kill that player. Once the player respawns, you will notice they can no longer use the flashlight.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant