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Having the game create autosaves something like every 1000 (or maybe even every 100) turns could make finding various bugs in the game and in scenarios easier ("where did I get this special item that I am not supposed to have?" for one example).
So I think we could have an autosave directory, with filenames like
(timestamp)-(some unique id derived from party member names - first name letters?)-(scenario name)-(stepxyz).sav
EDIT 1
It would probably be beneficial to include some identifier of the openboe build that created the savefile in the filename - perhaps the git commit hash that's used at the title screen.
The text was updated successfully, but these errors were encountered:
Having the game create autosaves something like every 1000 (or maybe even every 100) turns could make finding various bugs in the game and in scenarios easier ("where did I get this special item that I am not supposed to have?" for one example).
So I think we could have an autosave directory, with filenames like
(timestamp)-(some unique id derived from party member names - first name letters?)-(scenario name)-(stepxyz).sav
EDIT 1
It would probably be beneficial to include some identifier of the openboe build that created the savefile in the filename - perhaps the git commit hash that's used at the title screen.
The text was updated successfully, but these errors were encountered: