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make launch session is stopped, and lost unreal engine window #8350

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rezov01-z opened this issue Nov 10, 2024 · 0 comments
Open

make launch session is stopped, and lost unreal engine window #8350

rezov01-z opened this issue Nov 10, 2024 · 0 comments

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@rezov01-z
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[2024.11.10-08.08.47:249][ 0]LogInit: First time updating LLM stats...
[2024.11.10-08.08.47:258][ 0]LogSlate: Took 0.000396 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
[2024.11.10-08.08.47:260][ 0]LogSlate: Took 0.000326 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
[2024.11.10-08.08.47:266][ 0]LogSlate: Took 0.000713 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
[2024.11.10-08.08.49:426][ 0]LogSlate: Took 0.000802 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
[2024.11.10-08.08.49:621][ 0]LogRenderer: Reallocating scene render targets to support 2176x1320 Format 10 NumSamples 1 (Frame:1).
[2024.11.10-08.08.54:675][ 0]LogStaticMesh: Allocated 1024x1024x256 distance field atlas = 512.0Mb, with 415 objects containing 418.2Mb backing data -> this is the last comment i received in terminal when I make launch, and then,lost unreal engine window
my partner has same problem
wwhat can i do now?

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