-
Notifications
You must be signed in to change notification settings - Fork 11
/
rpc_crop_gui.py
executable file
·244 lines (189 loc) · 6.48 KB
/
rpc_crop_gui.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
#!/usr/bin/env python
# Copyright (C) 2013, Gabriele Facciolo <gfacciol@gmail.com>
## {{{ http://code.activestate.com/recipes/325391/ (r1)
import sys
from OpenGL.GLUT import *
from OpenGL.GLU import *
from OpenGL.GL import *
from PIL import Image
name = 'select a region'
# global variables for the mouse
x0=0; y0=0; w0=0; h0=0; b0state='';
# global variables for the image size
ix,iy=100,100
# and for the relative displacement
dx,dy=0,0
imageData=0
I1='' # preview
img1=''
rpc1=''
img2=''
rpc2=''
def loadImage(imageName):
im = Image.open(imageName)
try:
ix, iy, image = im.size[0], im.size[1], im.convert("RGBA").tostring("raw", "RGBA", 0, -1)
except SystemError:
ix, iy, image = im.size[0], im.size[1], im.convert("RGBA").tostring("raw", "RGBX", 0, -1)
return (image,ix,iy)
def display( ):
"""Render scene geometry"""
glClear(GL_COLOR_BUFFER_BIT);
# glDisable( GL_LIGHTING) # context lights by default
# this is the effective size of the current window
# ideally winx,winy should be equal to ix,iy BUT if the
# image is larger than the screen glutReshapeWindow(ix,iy)
# will fail and winx,winy will be truncated to the size of the screen
winx=glutGet(GLUT_WINDOW_WIDTH)
winy=glutGet(GLUT_WINDOW_HEIGHT)
# setup camera
glMatrixMode (GL_PROJECTION);
glLoadIdentity ();
glOrtho (0, winx, winy, 0, -1, 1);
glEnable (GL_TEXTURE_2D); #/* enable texture mapping */
glBindTexture (GL_TEXTURE_2D, 13); #/* bind to our texture, has id of 13 */
global dx,dy,ix,iy
glBegin( GL_QUADS );
glColor3f(1.0, 0.0, 0.0);
glTexCoord2d(0.0,0.0); glVertex3d(0 -dx,iy-dy,0);
glTexCoord2d(1.0,0.0); glVertex3d(ix-dx,iy-dy,0);
glTexCoord2d(1.0,1.0); glVertex3d(ix-dx,0 -dy,0);
glTexCoord2d(0.0,1.0); glVertex3d(0 -dx,0 -dy,0);
glEnd();
glDisable (GL_TEXTURE_2D); #/* disable texture mapping */
# show region
global x0,y0,w0,h0,b0state
if(b0state=='pressed'):
glEnable (GL_BLEND)
glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glBegin( GL_QUADS );
glColor4f(1.0, 0.0, 0.0,.6);
glVertex3d(x0 ,y0 ,-0.1);
glColor4f(0.0, 1.0, 1.0,.3);
glVertex3d(x0+w0,y0 ,-0.1);
glColor4f(0.0, 0.0, 1.0,.6);
glVertex3d(x0+w0,y0+h0,-0.1);
glColor4f(0.0, 1.0, 0.0,.3);
glVertex3d(x0 ,y0+h0,-0.1);
glEnd();
glDisable (GL_BLEND)
glFlush()
glutSwapBuffers()
def setupTexture(imageData, ix,iy):
"""texture environment setup"""
glBindTexture(GL_TEXTURE_2D, 13)
glPixelStorei(GL_UNPACK_ALIGNMENT,1)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
# glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
# glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST)
glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST)
glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL)
glTexImage2D(
GL_TEXTURE_2D, 0, GL_RGBA, ix, iy, 0,
GL_RGBA, GL_UNSIGNED_BYTE, imageData
)
def mouseMotionPass(x,y):
global dx,dy
title='p:%s,%s' % (x+dx,y+dy)
glutSetWindowTitle(title)
def mouseMotion(x,y):
global x0,y0,w0,h0,b0state
global dx,dy
w0,h0 = x-x0,y-y0
title='p:%s,%s [+%s+%s %sx%s]' % (x+dx,y+dy,x0+dx,y0+dy,w0,h0)
glutSetWindowTitle(title)
glutPostRedisplay()
def mouseButtons(button, state, x,y):
global x0,y0,w0,h0,b0state
if button==GLUT_LEFT_BUTTON and state==GLUT_DOWN:
x0,y0=x,y
b0state='pressed'
elif button==GLUT_LEFT_BUTTON and state==GLUT_UP:
w0,h0 = x-x0,y-y0
b0state='released'
print x0+dx, y0+dy, x+dx, y+dy
global I1, img1, img2, img3, rpc1, rpc2, rpc3, out_dir
import common
# read preview/full images dimensions
nc, nr = common.image_size_gdal(img1)
nc_preview, nr_preview = common.image_size_gdal(I1)
# rescale according to preview/full ratio
x2= int(x0*nc/nc_preview)
y2= int(y0*nr/nr_preview)
w2= int(w0*nc/nc_preview)
h2= int(h0*nr/nr_preview)
if rpc2 is None:
os.system('./rpc_crop.py %s "%s" "%s" %d %d %d %d' % (out_dir, img1, rpc1, x2, y2, w2, h2))
elif rpc3 is None:
os.system('./rpc_crop.py %s "%s" "%s" "%s" "%s" %d %d %d %d' % (out_dir, img1, rpc1, img2, rpc2, x2, y2, w2, h2))
else:
os.system('./rpc_crop.py %s "%s" "%s" "%s" "%s" "%s" "%s" %d %d %d %d' % (out_dir, img1, rpc1, img2, rpc2, img3, rpc3, x2, y2, w2, h2))
os.system('./vlight.py %s/prv_??.png &' % out_dir)
#exit(0)
# letters and numbers
def keyboard(key, x, y):
if key=='q':
exit(0)
# print ord(key)
# handle arrow keys
def keyboard2(key, x, y):
global dx,dy
winx=glutGet(GLUT_WINDOW_WIDTH)
winy=glutGet(GLUT_WINDOW_HEIGHT)
if key==102:
dx=dx+int(winx/16)
elif key==101:
dy=dy-int(winy/16)
elif key==100:
dx=dx-int(winx/16)
elif key==103:
dy=dy+int(winy/16)
# print key
glutPostRedisplay()
def main():
global I1, img1, img2, img3, rpc1, rpc2, rpc3, out_dir
# verify input
if len(sys.argv) in [5, 7, 9]:
out_dir = sys.argv[1]
I1 = sys.argv[2]
img1 = sys.argv[3]
rpc1 = sys.argv[4]
img2 = None
rpc2 = None
img3 = None
rpc3 = None
if len(sys.argv) > 5:
img2 = sys.argv[5]
rpc2 = sys.argv[6]
if len(sys.argv) == 9:
img3 = sys.argv[7]
rpc3 = sys.argv[8]
else:
print "Incorrect syntax, use:"
print " > %s out_dir preview.jpg img1.tif rpc1.xml [img2.tif rpc2.xml [img3.tif rpc3.xml]]" % sys.argv[0]
sys.exit(1)
# globals
global ix,iy,imageData
#init opengl
glutInit(sys.argv)
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH)
glutInitWindowSize(ix,iy)
glutCreateWindow(name)
glutDisplayFunc(display)
# glutReshapeFunc (glutResize);
# glutIdleFunc(display)
glutMouseFunc(mouseButtons)
glutKeyboardFunc(keyboard)
glutSpecialFunc(keyboard2)
glutPassiveMotionFunc(mouseMotionPass);
glutMotionFunc(mouseMotion);
# read the image
(imageData,ix,iy) = loadImage(I1)
glutReshapeWindow(ix,iy)
# setup texture
setupTexture(imageData,ix,iy)
glutMainLoop()
if __name__ == '__main__': main()
## end of http://code.activestate.com/recipes/325391/ }}}