-
-
Notifications
You must be signed in to change notification settings - Fork 421
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Unable to bake UV map #815
Labels
bug
Something isn't working
Comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Description
Blender 4.1
Dream Textures Windows CUDA 4-1
Windows 11
Cuda version details
When I try to generate with bake enabled the result uses the original generated image and the baked version of the image is just a black image.
No exceptions/warnings are logged.
Steps to Reproduce
Expected Behavior
I believe the baked image should re-arrange the generated image to match my UV-map.
Addon Version
Windows (CUDA)
Blender Version
Blender 4.1+
GPU
NVIDIA
The text was updated successfully, but these errors were encountered: