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Did an oopsie while pressing hotkeys mid writing this FR. |
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Summary
Some ideas for quality of life improvements I come up. I will clarify what I can PR on my own and what requires help from others contributors to code it.
Auto-Move: (T)urn off safe mode and continue.
Soporific Induction CBM: Your Soporific Induction CBM is off, want to activate it and go to sleep?
Distraction Menu: Ignore tracking creatures.
Hydraulic Muscles CBM: A secondary function of the hydraulic muscles that when activated it gives jacking quality.
Integrated Toolset CBM: Automatic feature for the integrated toolset that when on it will heat up food.
(T)urn off safe mode and continue
A third option when spotting a tracking/hostile monster mid auto-moving that turns off safe mode and continues. Could be a nice feature paired with auto-safe mode.
From this:
![image](https://user-images.githubusercontent.com/52106307/229295133-6545e420-e150-4ad7-8a17-48ee172abbd5.png)
![t](https://user-images.githubusercontent.com/52106307/229295353-fa9dac4b-d60b-4d9c-a6a9-5942e4d85c2f.jpg)
To this (example diagram):
Required work
Will need help of others contributors to code this feature.
Your Soporific Induction CBM is off, want to activate it and go to sleep?
Toggleable options in the sleep menu to activate or deactivate your Soporific Induction CBM so players don't need to keep it on or turn it on and off every time they want to sleep in the CBM menu.
From this:
![image](https://user-images.githubusercontent.com/52106307/229316193-be246530-2b4c-4c70-ac07-81853d4f23c9.png)
![a](https://user-images.githubusercontent.com/52106307/229318079-9ab0addf-1d39-4d23-9a08-0ff73a1087e7.jpg)
To this: (example diagram):
A second way to improve the usability of this CBM would be to turn the Soporific Induction CBM into a passive, it doesn't affect (or shouldn't) the chances to actually pass out and sleep when exhausted or others effects related to sleep, it should only work when actively trying to sleep.
Required work
Will need help of others contributors to code this feature. Maybe I could do it on my own if its just turning the Soporific Induction CBM into a passive.
Ignore tracking creatures.
An option to ignore tracking creatures in the distraction menu.
From this:
![image](https://user-images.githubusercontent.com/52106307/229583160-93642df1-a9fe-43d7-86a9-0b77a68babd8.png)
![a](https://user-images.githubusercontent.com/52106307/229584741-46b64372-64a7-48d1-b14c-cce3228ef044.jpg)
To this (exampel diagram):
Required work
Will need help of others contributors to code this feature.
A secondary function of the hydraulic muscles that when activated it gives jacking quality
A extra bionic function that deploys a hydraulic jack to the user hands, lower power usage and has a jacking quality of 18 that is 2 levels of quality superior of a bottle jack.
Example of how it would look in the Bionic Menu (example diagram):
![ee](https://user-images.githubusercontent.com/52106307/230622657-67c18c9d-d033-42a7-86f0-ffec83f82a75.png)
Required work
I could probably code it myself as it only needs some json files edited but help is welcome.
Automatic feature for the integrated toolset that when on it will heat up food
The Integrated Toolset CBM can be activated to work as a source of heat to cook stuff, some forms or automatically heating up food exists so automatically heating up food via this CBM could be a nice addition when active.
Required work
Will need help of others contributors to code this feature.
Progress done so far
TODO
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