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build.js
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build.js
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const path = require('node:path');
const fs = require('node:fs');
const child_process = require('node:child_process');
const targets = {
['x86_64-pc-windows-msvc']: {
folder: 'win64',
files: ['steam_api64.dll', 'steam_api64.lib'],
platform: 'win32',
arch: 'x64'
},
['x86_64-unknown-linux-gnu']: {
folder: 'linux64',
files: ['libsteam_api.so'],
platform: 'linux',
arch: 'x64'
},
['x86_64-apple-darwin']: {
folder: 'osx',
files: ['libsteam_api.dylib'],
platform: 'darwin',
arch: 'x64'
},
['aarch64-apple-darwin']: {
folder: 'osx',
files: ['libsteam_api.dylib'],
platform: 'darwin',
arch: 'arm64'
}
}
const target = targets[process.argv.at(-1)] || Object.values(targets).find(t => t.platform === process.platform && t.arch === process.arch)
const dist = path.join(__dirname, 'dist', target.folder)
const redist = path.join(__dirname, 'sdk/redistributable_bin', target.folder)
target.files.forEach(file => {
const [source, dest] = [path.join(redist, file), path.join(dist, file)]
try { fs.mkdirSync(path.dirname(dest), { recursive: true }) } catch { }
fs.copyFileSync(source, dest)
})
const relative = path.relative(process.cwd(), dist)
const params = [
'build',
'--platform',
'--no-dts-header',
'--js', 'false',
'--dts', '../../client.d.ts',
relative,
process.argv.slice(2).join(' ')
]
child_process.spawn('napi', params, { stdio: 'inherit', shell: true })
.on('exit', err => {
if (err) {
throw err;
}
})