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CHANGELOG.md

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Change Log

6.2 Release

6.2.2

  • fitBounds(): accept bounds coordinates in either order (#102) Thanks @apete343

6.2.1

  • flyToViewport: add support for speed, screenSpeed, curve and maxDuration (#97)
  • Add specs for maxZoom / minExtents (#100)

6.2.0

  • fitBounds: Handle "degenerate" bounds (#93)

6.1 Release

6.1.1

  • Bump gl-matrix dependency to prod version (#90)
  • Add user-friendly error messages on malformed coordinates (#91)

6.1.0

  • Replace gl packages with original gl-matrix (#85)
  • Remove math.gl dependency (#86)

6.0.0

6.0.0-alpha.1

  • NEW: getProjectionMatrix can match the behavior of the latest Mapbox (when called with nearZMultipler: 1 / viewport.height, farZMultiplier: viewport.height)
  • NEW: addMetersToLngLat utility
  • FIX: returned values by getDistanceScales now reflect the flipped y-direction between spherical coordinates and the WebMercator world.
  • FIX: WebMercatorViewport's project and unproject handle altitude correctly
  • BREAKING: getWorldPosition is removed

5.3 Release

5.3.0

  • Use @babel/runtime in the ES5 entry point
  • Babel 7 - upgrade from beta to official release
  • Remove babel-minify to preserve debugging.
  • Add sideEffects field to package.json to optimize tree-shaking performance.

5.2 Release

5.2.0

  • Upgrade to math.gl@2.0.0

5.1 Release

5.1.0

  • Add esnext dist
  • Add test-size-* scripts
  • Remove dependeny on external assert
  • Bump to math.gl v1.1.0 for esnext dist

5.0 Release

5.0.1

  • Fix bug in getMeterZoom where latitude: 0 throws error

5.0.0

  • New util flyToViewport
  • New util normalizeViewportProps
  • Removed getUncenteredViewMatrix
  • Renamed WebMercatorViewport.getLocationAtPoint to getMapCenterByLngLatPosition
  • Renamed projection functions: lngLatToWorld, worldToLngLat, worldToPixels, pixlesToWorld

5.0-alpha.2

  • Improve perf of getDistanceScales
  • Add paramter highPrecision to getDistanceScales to return extra precision multipliers for pixelsPerDegree and pixelsPerMeter

5.0-alpha.1

  • Introduce math.gl
  • New utility functions
  • Removed FlatMercatorViewport
  • PerspectiveMercatorViewport renamed to WebMercatorViewport
  • WebMercatorViewport.project and WebMercatorViewport.unproject handle pixel depth

4.0 Minor Releases

4.1.1

  • Replace gl-matrix dependency with cherry-pick imports

4.1.0

  • NEW: PerspectiveMercatorViewport.fitBounds method

4.0.2

  • FIX Make mapbox a devDependency instead of a dependency (only used for testing)

4.0.1

  • FIX getLocationAtPoint

v4.0.0 Official Release

  • Simplificaton
    • Removes non-essential classes from v3 beta (moved to deck.gl)
    • Adopt buble compiler for smaller transpiled code

v4.0.0-alpha.5 - Another transpilation fix

v4.0.0-alpha.4 - Revert to babel for all compilation

v4.0.0-alpha.3 - Fixes dist/index.js export

v4.0.0-alpha.2 - Fixes projection tests, add getLngLatFromPos

v3 (beta only) - Perspective Mode support, WebMercator support optional

Adds a new perspective enabled WebMercatorViewport class that inherits from a "basic" 3D Viewport class.

This allows 3D applications to work with familiar view and projection matrices provided by the Viewport and optionally use the WebMercatorViewport for seamless integration with map components.

This split into two classes makes it easier for applications to reason about perspective mode and map projections.

import WebMercatorViewport from 'viewport-mercator-project/perspective';
var viewport = new WebMercatorViewport({
  latitude,
  longitude,
  zoom,
  pitch,
  bearing,
  altitude
});

const pixel = viewport.project(...);

v2 - Property renaming

  • center property was broken up into longitude, latitude properties.
  • dimensions property was broken up into width, and height properties.
var viewport = ViewportMercator({
  longitude: 0,
  latitude: 0,
  zoom: 0,
  width: 600,
  height: 800
});

Here's what creating a viewport used to look like, prior to 2.0.

var viewport = ViewportMercator({
  center: [0, 0],
  zoom: 0,
  dimensions: [600, 800]
});

The change was made to support the typical viewport object from the new react-map-gl API changes.