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2017_3D_priorities_survey.html
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2017_3D_priorities_survey.html
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<html>
<head>
<style>
tr:nth-child(even) {background-color: #f2f2f2}
th {
text-align: left;
}
</style>
</head>
<body>
<table>
<tr><th>Requirement</th><th>Description</th></tr>
<tr><td>360 Photos/Video experience</td><td>View, curate, and share 3D or spherical photos and videos</td></tr>
<tr><td>3D Analyst for Scene Layers</td><td>Enabling 3D Analyst to work with scene layers; additional GP improvements for scene layers</td></tr>
<tr><td>3D feature editing</td><td>Sketching shapes, editing existing multipatches, changing styles, editing facades</td></tr>
<tr><td>3D line scene layer</td><td>Scalable layers for 3D lines such as pipelines, virtual boundaries, and flight lines</td></tr>
<tr><td>3D mesh creation from drone/aerial imagery</td><td>Extract 3D textured surfaces from terrestrial or aerial drones or other aerial imagery</td></tr>
<tr><td>3D model content</td><td>Provide more 3D models for street furniture, vegetation, other real world and thematic assets</td></tr>
<tr><td>3D polygon scene layer</td><td>Scalable layers for 3D polygon content such as airspaces, 3D zoning, and simple geology</td></tr>
<tr><td>3D printing</td><td>Export of 3D models for well-known 3D printing formats</td></tr>
<tr><td>3D rendering</td><td>Creation of photo-quality 3D imagery from GIS scenes</td></tr>
<tr><td>3D visualization of real time data</td><td>Create tools and experience to analyze and view real time information from sensors in 3D</td></tr>
<tr><td>Augmented or Mixed Reality</td><td>Combinaiton of real world view with virtual data for interaction/examination</td></tr>
<tr><td>Big Data/Scientific Visualization</td><td>Visualization of flow lines, millions of IoT sensors, BIG temporal data sets over large areas.</td></tr>
<tr><td>BIM-GIS interoperability</td><td>Better BIM-GIS integration and interop tools for Architectural and Transportation data</td></tr>
<tr><td>Cross sections and fence visualization</td><td>Tools and interfaces to view all the 3D content in a scene in cross section </td></tr>
<tr><td>GIS-game engine integration</td><td>Better worflows and development tools to enable game engine experiences to use GIS data</td></tr>
<tr><td>I3S optimization/validation</td><td>Enterprise tools for I3S including transferring caches across servers, validation tools, optimization tools</td></tr>
<tr><td>Imagery and point cloud feature extraction</td><td>Derivation of GIS data from imagery and point clouds</td></tr>
<tr><td>Interactive 3D analysis tools</td><td>Line of sight, viewshed, flood, and other in-scene analytical tools</td></tr>
<tr><td>Native 3D mobile GIS apps</td><td>Production native apps for 3D GIS experiences running on mobile devices</td></tr>
<tr><td>Oblique imagery experience</td><td>View, curate, explore, and share oblique imagery in GIS scenes similar to streetview</td></tr>
<tr><td>Simpler procedural rule creation</td><td>Easier interface for creating CityEngine-type content</td></tr>
<tr><td>Support for web 3D on mobile</td><td>Support for the JS API and Esri JavaScript stack on mobile platforms</td></tr>
<tr><td>Terrain editing</td><td>Editing ground surface terrain data in raster or vector format</td></tr>
<tr><td>Virtual Reality</td><td>Immersive 3D view of digital data with no superimposed view of the real world</td></tr>
<tr><td>Visual effects</td><td>Water, clouds, and other visual effects to improve realism and aesthetics</td></tr>
<tr><td>Visually attractive imagery basemap for 3D</td><td>ArcGIS Online imagery basemap prioritizing visual quality above most recent imagery</td></tr>
<tr><td>Voxels for volumetric viz/analysis</td><td>Volumetric analysis and vizualization tools for dense scientific and natural resources data.</td></tr>
</table>
</body>
</html>