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I was organizing my "globals" into a section where I pass the get results into a bunch of UEs with varying RegEx's to allow me to determine all node inputs by the groups they are in.
This let me keep the "set" areas clean by just having a small collapsed node next to the load checkpoint, or clip text encode.
I'll upload a pic in a few hours
My thinking is this wouldn't be too hard for somebody who's more familiar with the node graph and linking structure. I think the UEs are setting the input on the matching nodes to the virtual Get node's ID, rather than the Set nodes ID. I could definitely be wrong though, as I've only put about 30 min into this so far.
If you aren't able to take a look, I would appreciate if you could share some info about which functions in your code would probably be the best place to start looking. Also could you explain what upstream and downstream represent, I'd assumed they were the inputs and matched targets, but thought I was seeing the UE node ids as a downstream, but it's also possible I was getting nodeID and array indexes mixed up in the debugger 😭
I'm not sure which extensions bug this is, but when I try to use the
AE?
node in combination with Get/Set KJNodes, something breaks with the links.The text was updated successfully, but these errors were encountered: