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This shader seems to glitch out when I turn camera anti-aliasing (via post-processing v2) to TAA.
The dragon in that picture flickers heavily and has these settings:
Any idea why or how I could work around this?
The text was updated successfully, but these errors were encountered:
Hey @chrisnolet, is there a chance I could commission you to get this issue fixed?
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This shader seems to glitch out when I turn camera anti-aliasing (via post-processing v2) to TAA.
The dragon in that picture flickers heavily and has these settings:
Any idea why or how I could work around this?
The text was updated successfully, but these errors were encountered: