You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
You can see the outline looks great in the editor. My issue is that the outline becomes off center in the built version of the game. The outline becomes even more off center the further away from the camera the object gets. In my case the outline is seemingly always slightly further away from the camera than the target mesh. I'm using Unity 2019.2.11f1.
The text was updated successfully, but these errors were encountered:
Hey again, just thought I'd let you know that I figured out what was causing my issue. If you're using post-processing, make sure you aren't using Temporal Anti-aliasing (TAA). Any of the others will work! Cheers! :)
You can see the outline looks great in the editor. My issue is that the outline becomes off center in the built version of the game. The outline becomes even more off center the further away from the camera the object gets. In my case the outline is seemingly always slightly further away from the camera than the target mesh. I'm using Unity 2019.2.11f1.
The text was updated successfully, but these errors were encountered: