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Getting compile error for PS4 #11

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nirupamkarmakar opened this issue Aug 16, 2018 · 0 comments
Open

Getting compile error for PS4 #11

nirupamkarmakar opened this issue Aug 16, 2018 · 0 comments

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@nirupamkarmakar
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nirupamkarmakar commented Aug 16, 2018

I am trying to build use the plugin in Unreal to build a game for PS4 which uses a version of Orbis-Clang compiler which comes as part of PS4 SDK. I am getting lot of errors. A few mentioned below.

In file included from ...\Plugins\CISQLite3\Source\CISQLite3\Private\sqlite3.c:24471:
In file included from C:\Program Files (x86)\SCE\ORBIS SDKs\5.500\target\include\pthread.h:54:
In file included from C:\Program Files (x86)\SCE\ORBIS SDKs\5.500\target\include\kernel.h:10:
In file included from C:\Program Files (x86)\SCE\ORBIS SDKs\5.500\target\include/_kernel.h:12:
C:\Program Files (x86)\SCE\ORBIS SDKs\5.500\target\include\sys/event.h(78,2): error : unknown type name 'u_short'; did you mean 'short'?
u_short flags;

If we somehow supress this, more follows.
example
\Plugins\CISQLite3\Source\CISQLite3\Private\sqlite3.c(31144,10): fatal error : 'sys/ioctl.h' file not found
or dlfcn.h not found

Any help would be really great.

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