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balancer_local_linearizability.h
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balancer_local_linearizability.h
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// Copyright (c) 2014, the Scal Project Authors. All rights reserved.
// Please see the AUTHORS file for details. Use of this source code is governed
// by a BSD license that can be found in the LICENSE file.
#ifndef SCAL_DATASTRUCTURES_BALANCER_LOCAL_LINEARIZABILITY_H_
#define SCAL_DATASTRUCTURES_BALANCER_LOCAL_LINEARIZABILITY_H_
#include <gflags/gflags.h>
#include "datastructures/balancer.h"
#include "util/platform.h"
#include "util/threadlocals.h"
#include "util/random.h"
namespace scal {
DEFINE_uint64(ll_balancer_seed, 0, "local linearizability balancer seed");
class BalancerLocalLinearizability {
public:
BalancerLocalLinearizability(size_t size) : size_(size) {
distribution_ = new size_t[size];
for (size_t i = 0; i < size_; i++) {
distribution_[i] = i;
}
scal::shuffle<size_t>(distribution_, size, FLAGS_ll_balancer_seed);
}
_always_inline uint64_t get_id() {
return scal::hwrand() % size_;
}
_always_inline uint64_t put_id() {
return distribution_[scal::ThreadContext::get().thread_id() % size_];
}
_always_inline bool local_get_id(uint64_t* idx) {
*idx = distribution_[scal::ThreadContext::get().thread_id() % size_];
return true;
}
private:
size_t size_;
size_t* distribution_;
uint8_t pad_[
128
- sizeof(size_)
- sizeof(distribution_)];
};
} // namespace scal
#endif // SCAL_DATASTRUCTURES_BALANCER_LOCAL_LINEARIZABILITY_H_