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I didn't get a notification for today's free game, and noticed the following error in the docker log:
[2023-06-30 00:00:02.710 +1000] ERROR: listen EADDRINUSE: address already in use :::3000
err: {
"type": "Error",
"message": "listen EADDRINUSE: address already in use :::3000",
"stack":
Error: listen EADDRINUSE: address already in use :::3000
at Server.setupListenHandle [as _listen2] (node:net:1740:16)
at listenInCluster (node:net:1788:12)
at Server.listen (node:net:1876:7)
at createServer (/usr/app/src/common/server.ts:31:19)
at main (/usr/app/src/index.ts:75:38)
at processTicksAndRejections (node:internal/process/task_queues:95:5)
"code": "EADDRINUSE",
"errno": -98,
"syscall": "listen",
"address": "::",
"port": 3000
}
No other container is using this port, and restarting the container fixed it.
The text was updated successfully, but these errors were encountered:
I've been thinking over this and I can't come up with a solid reason that this would happen. My guess is that a previous run was still going when a second scheduled one started, but the container uses file locks to prevent that from happening.
If this happens to anyone again, I'd like more log context to understand what happened before the error.
I didn't get a notification for today's free game, and noticed the following error in the docker log:
No other container is using this port, and restarting the container fixed it.
The text was updated successfully, but these errors were encountered: