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Ghosts CPU usage #219

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therealkitman opened this issue Feb 3, 2023 · 3 comments
Open

Ghosts CPU usage #219

therealkitman opened this issue Feb 3, 2023 · 3 comments

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@therealkitman
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When I run Ghosts 2.26.1 with an LFO controlling the Playback position the CPU usage is ok.

image

But if I decide to let the Jitter button take over the CPU goes up - in my mind - quite a lot. Is this an issue?
image

Thanks.

@clone45
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clone45 commented Feb 3, 2023

That's an interesting find! Give me some time and I'll try to address this. My initial thought is that the random number generator is taking a lot of CPU time. (That might sound obvious!) I'll update this once I have a solution implemented!

@clone45
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clone45 commented Feb 3, 2023

Oh - PS: I highly recommend trying more complex signals to control the starting position other than an LFO. Mixing multiple LFOs and/or VCOs together produces some cool results!

@therealkitman
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Mixing multiple LFOs and/or VCOs together produces some cool results!

Madness ensues!!!! Love it! 👍

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