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net_tcpsock.go
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net_tcpsock.go
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// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//
// This file may have been modified by CloudWeGo authors. (“CloudWeGo Modifications”).
// All CloudWeGo Modifications are Copyright 2022 CloudWeGo authors.
//go:build !windows
// +build !windows
package netpoll
import (
"context"
"net"
"os"
"syscall"
)
// TCPAddr represents the address of a TCP end point.
type TCPAddr struct {
net.TCPAddr
}
func (a *TCPAddr) isWildcard() bool {
if a == nil || a.IP == nil {
return true
}
return a.IP.IsUnspecified()
}
func (a *TCPAddr) opAddr() net.Addr {
if a == nil {
return nil
}
return a
}
func (a *TCPAddr) family() int {
if a == nil || len(a.IP) <= net.IPv4len {
return syscall.AF_INET
}
if a.IP.To4() != nil {
return syscall.AF_INET
}
return syscall.AF_INET6
}
func (a *TCPAddr) sockaddr(family int) (syscall.Sockaddr, error) {
if a == nil {
return nil, nil
}
return ipToSockaddr(family, a.IP, a.Port, a.Zone)
}
func (a *TCPAddr) toLocal(network string) sockaddr {
addr := &TCPAddr{}
addr.IP = loopbackIP(network)
addr.Port = a.Port
addr.Zone = a.Zone
return addr
}
func loopbackIP(network string) net.IP {
if network != "" && network[len(network)-1] == '6' {
return net.IPv6loopback
}
return net.IP{127, 0, 0, 1}
}
func ipToSockaddr(family int, ip net.IP, port int, zone string) (syscall.Sockaddr, error) {
switch family {
case syscall.AF_INET:
if len(ip) == 0 {
ip = net.IPv4zero
}
ip4 := ip.To4()
if ip4 == nil {
return nil, &net.AddrError{Err: "non-IPv4 address", Addr: ip.String()}
}
sa := &syscall.SockaddrInet4{Port: port}
copy(sa.Addr[:], ip4)
return sa, nil
case syscall.AF_INET6:
// In general, an IP wildcard address, which is either
// "0.0.0.0" or "::", means the entire IP addressing
// space. For some historical reason, it is used to
// specify "any available address" on some operations
// of IP node.
//
// When the IP node supports IPv4-mapped IPv6 address,
// we allow an listener to listen to the wildcard
// address of both IP addressing spaces by specifying
// IPv6 wildcard address.
if len(ip) == 0 || ip.Equal(net.IPv4zero) {
ip = net.IPv6zero
}
// We accept any IPv6 address including IPv4-mapped
// IPv6 address.
ip6 := ip.To16()
if ip6 == nil {
return nil, &net.AddrError{Err: "non-IPv6 address", Addr: ip.String()}
}
// TODO: sa := &syscall.SockaddrInet6{Port: port, ZoneId: uint32(zoneCache.index(zone))}
sa := &syscall.SockaddrInet6{Port: port}
copy(sa.Addr[:], ip6)
return sa, nil
}
return nil, &net.AddrError{Err: "invalid address family", Addr: ip.String()}
}
// ResolveTCPAddr returns an address of TCP end point.
//
// The network must be a TCP network name.
//
// If the host in the address parameter is not a literal IP address or
// the port is not a literal port number, ResolveTCPAddr resolves the
// address to an address of TCP end point.
// Otherwise, it parses the address as a pair of literal IP address
// and port number.
// The address parameter can use a host name, but this is not
// recommended, because it will return at most one of the host name's
// IP addresses.
//
// See func Dial for a description of the network and address
// parameters.
func ResolveTCPAddr(network, address string) (*TCPAddr, error) {
addr, err := net.ResolveTCPAddr(network, address)
if err != nil {
return nil, err
}
return &TCPAddr{*addr}, nil
}
// TCPConnection implements Connection.
type TCPConnection struct {
connection
}
// newTCPConnection wraps *TCPConnection.
func newTCPConnection(conn Conn) (connection *TCPConnection, err error) {
connection = &TCPConnection{}
err = connection.init(conn, nil)
if err != nil {
return nil, err
}
return connection, nil
}
// DialTCP acts like Dial for TCP networks.
//
// The network must be a TCP network name; see func Dial for details.
//
// If laddr is nil, a local address is automatically chosen.
// If the IP field of raddr is nil or an unspecified IP address, the
// local system is assumed.
func DialTCP(ctx context.Context, network string, laddr, raddr *TCPAddr) (*TCPConnection, error) {
switch network {
case "tcp", "tcp4", "tcp6":
default:
return nil, &net.OpError{Op: "dial", Net: network, Source: laddr.opAddr(), Addr: raddr.opAddr(), Err: net.UnknownNetworkError(network)}
}
if raddr == nil {
return nil, &net.OpError{Op: "dial", Net: network, Source: laddr.opAddr(), Addr: nil, Err: errMissingAddress}
}
if ctx == nil {
ctx = context.Background()
}
sd := &sysDialer{network: network, address: raddr.String()}
c, err := sd.dialTCP(ctx, laddr, raddr)
if err != nil {
return nil, &net.OpError{Op: "dial", Net: network, Source: laddr.opAddr(), Addr: raddr.opAddr(), Err: err}
}
return c, nil
}
func (sd *sysDialer) dialTCP(ctx context.Context, laddr, raddr *TCPAddr) (*TCPConnection, error) {
conn, err := internetSocket(ctx, sd.network, laddr, raddr, syscall.SOCK_STREAM, 0, "dial")
// TCP has a rarely used mechanism called a 'simultaneous connection' in
// which Dial("tcp", addr1, addr2) run on the machine at addr1 can
// connect to a simultaneous Dial("tcp", addr2, addr1) run on the machine
// at addr2, without either machine executing Listen. If laddr == nil,
// it means we want the kernel to pick an appropriate originating local
// address. Some Linux kernels cycle blindly through a fixed range of
// local ports, regardless of destination port. If a kernel happens to
// pick local port 50001 as the source for a Dial("tcp", "", "localhost:50001"),
// then the Dial will succeed, having simultaneously connected to itself.
// This can only happen when we are letting the kernel pick a port (laddr == nil)
// and when there is no listener for the destination address.
// It's hard to argue this is anything other than a kernel bug. If we
// see this happen, rather than expose the buggy effect to users, we
// close the conn and try again. If it happens twice more, we relent and
// use the result. See also:
// https://golang.org/issue/2690
// https://stackoverflow.com/questions/4949858/
//
// The opposite can also happen: if we ask the kernel to pick an appropriate
// originating local address, sometimes it picks one that is already in use.
// So if the error is EADDRNOTAVAIL, we have to try again too, just for
// a different reason.
//
// The kernel socket code is no doubt enjoying watching us squirm.
for i := 0; i < 2 && (laddr == nil || laddr.Port == 0) && (selfConnect(conn, err) || spuriousENOTAVAIL(err)); i++ {
if err == nil {
conn.Close()
}
conn, err = internetSocket(ctx, sd.network, laddr, raddr, syscall.SOCK_STREAM, 0, "dial")
}
if err != nil {
return nil, err
}
return newTCPConnection(conn)
}
func selfConnect(conn *netFD, err error) bool {
// If the connect failed, we clearly didn't connect to ourselves.
if err != nil {
return false
}
// The socket constructor can return an conn with raddr nil under certain
// unknown conditions. The errors in the calls there to Getpeername
// are discarded, but we can't catch the problem there because those
// calls are sometimes legally erroneous with a "socket not connected".
// Since this code (selfConnect) is already trying to work around
// a problem, we make sure if this happens we recognize trouble and
// ask the DialTCP routine to try again.
// TODO: try to understand what's really going on.
if conn.localAddr == nil || conn.remoteAddr == nil {
return true
}
l := conn.localAddr.(*net.TCPAddr)
r := conn.remoteAddr.(*net.TCPAddr)
return l.Port == r.Port && l.IP.Equal(r.IP)
}
func spuriousENOTAVAIL(err error) bool {
if op, ok := err.(*net.OpError); ok {
err = op.Err
}
if sys, ok := err.(*os.SyscallError); ok {
err = sys.Err
}
return err == syscall.EADDRNOTAVAIL
}