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.bazelrc
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# Disable NG CLI TTY mode
build --action_env=NG_FORCE_TTY=false
# Make TypeScript compilation fast, by keeping a few copies of the compiler
# running as daemons, and cache SourceFile AST's to reduce parse time.
build --strategy=TypeScriptCompile=worker
# Enable debugging tests with --config=debug
test:debug --test_arg=--node_options=--inspect-brk --test_output=streamed --test_strategy=exclusive --test_timeout=9999 --nocache_test_results
# Enable debugging tests with --config=no-sharding
# The below is useful to while using `fit` and `fdescribe` to avoid sharing and re-runs of failed flaky tests.
test:no-sharding --flaky_test_attempts=1 --test_sharding_strategy=disabled
###############################
# Filesystem interactions #
###############################
# Create symlinks in the project:
# - dist/bin for outputs
# - dist/testlogs, dist/genfiles
# - bazel-out
# NB: bazel-out should be excluded from the editor configuration.
# The checked-in /.vscode/settings.json does this for VSCode.
# Other editors may require manual config to ignore this directory.
# In the past, we saw a problem where VSCode traversed a massive tree, opening file handles and
# eventually a surprising failure with auto-discovery of the C++ toolchain in
# MacOS High Sierra.
# See https://github.com/bazelbuild/bazel/issues/4603
build --symlink_prefix=dist/
# Disable watchfs as it causes tests to be flaky on Windows
# https://github.com/angular/angular/issues/29541
build --nowatchfs
# Turn off legacy external runfiles
build --nolegacy_external_runfiles
# Turn on --incompatible_strict_action_env which was on by default
# in Bazel 0.21.0 but turned off again in 0.22.0. Follow
# https://github.com/bazelbuild/bazel/issues/7026 for more details.
# This flag is needed to so that the bazel cache is not invalidated
# when running bazel via `yarn bazel`.
# See https://github.com/angular/angular/issues/27514.
build --incompatible_strict_action_env
run --incompatible_strict_action_env
test --incompatible_strict_action_env
# Enable remote caching of build/action tree
build --experimental_remote_merkle_tree_cache
# Ensure that tags applied in BUILDs propagate to actions
common --experimental_allow_tags_propagation
# Don't check if output files have been modified
build --noexperimental_check_output_files
# Ensure sandboxing is enabled even for exclusive tests
test --incompatible_exclusive_test_sandboxed
###############################
# Saucelabs support #
# Turn on these settings with #
# --config=saucelabs #
###############################
# Expose SauceLabs environment to actions
# These environment variables are needed by
# web_test_karma to run on Saucelabs
test:saucelabs --action_env=SAUCE_USERNAME
test:saucelabs --action_env=SAUCE_ACCESS_KEY
test:saucelabs --action_env=SAUCE_READY_FILE
test:saucelabs --action_env=SAUCE_PID_FILE
test:saucelabs --action_env=SAUCE_TUNNEL_IDENTIFIER
test:saucelabs --define=KARMA_WEB_TEST_MODE=SL_REQUIRED
###############################
# Release support #
# Turn on these settings with #
# --config=release #
###############################
# Releases should always be stamped with version control info
# This command assumes node on the path and is a workaround for
# https://github.com/bazelbuild/bazel/issues/4802
build:release --workspace_status_command="yarn ng-dev release build-env-stamp --mode=release"
build:release --stamp
build:snapshot --workspace_status_command="yarn ng-dev release build-env-stamp --mode=snapshot"
build:snapshot --stamp
build:snapshot --//:enable_snapshot_repo_deps
build:e2e --workspace_status_command="yarn ng-dev release build-env-stamp --mode=release"
build:e2e --stamp
test:e2e --test_timeout=3600 --experimental_ui_max_stdouterr_bytes=2097152
# Retry in the event of flakes
test:e2e --flaky_test_attempts=2
build:local --//:enable_package_json_tar_deps
###############################
# Output #
###############################
# A more useful default output mode for bazel query
# Prints eg. "ng_module rule //foo:bar" rather than just "//foo:bar"
query --output=label_kind
# By default, failing tests don't print any output, it goes to the log file
test --test_output=errors
################################
# Remote Execution Setup #
################################
# Use the Angular team internal GCP instance for remote execution.
build:remote --remote_instance_name=projects/internal-200822/instances/primary_instance
build:remote --bes_instance_name=internal-200822
# Starting with Bazel 0.27.0 strategies do not need to be explicitly
# defined. See https://github.com/bazelbuild/bazel/issues/7480
build:remote --define=EXECUTOR=remote
# Setup the remote build execution servers.
build:remote --remote_cache=remotebuildexecution.googleapis.com
build:remote --remote_executor=remotebuildexecution.googleapis.com
build:remote --remote_timeout=600
build:remote --jobs=150
# Setup the toolchain and platform for the remote build execution. The platform
# is provided by the shared dev-infra package and targets k8 remote containers.
build:remote --crosstool_top=@npm//@angular/build-tooling/bazel/remote-execution/cpp:cc_toolchain_suite
build:remote --extra_toolchains=@npm//@angular/build-tooling/bazel/remote-execution/cpp:cc_toolchain
build:remote --extra_execution_platforms=@npm//@angular/build-tooling/bazel/remote-execution:platform_with_network
build:remote --host_platform=@npm//@angular/build-tooling/bazel/remote-execution:platform_with_network
build:remote --platforms=@npm//@angular/build-tooling/bazel/remote-execution:platform_with_network
# Set remote caching settings
build:remote --remote_accept_cached=true
# Force remote executions to consider the entire run as linux.
# This is required for OSX cross-platform RBE.
build:remote --cpu=k8
build:remote --host_cpu=k8
# Set up authentication mechanism for RBE
build:remote --google_default_credentials
# Use HTTP remote cache
build:remote-cache --remote_cache=https://storage.googleapis.com/angular-team-cache
build:remote-cache --remote_accept_cached=true
build:remote-cache --remote_upload_local_results=true
build:remote-cache --google_default_credentials
###############################
# NodeJS rules settings
# These settings are required for rules_nodejs
###############################
# Fixes use of npm paths with spaces such as some within the puppeteer module
build --experimental_inprocess_symlink_creation
####################################################
# User bazel configuration
# NOTE: This needs to be the *last* entry in the config.
####################################################
# Load any settings which are specific to the current user. Needs to be *last* statement
# in this config, as the user configuration should be able to overwrite flags from this file.
try-import .bazelrc.user
# Enable runfiles even on Windows.
# Architect resolves output files from data files, and this isn't possible without runfile support.
build --enable_runfiles