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BXVector.icc
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BXVector.icc
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#include <vector>
#include <iostream>
#include <cassert>
using namespace std;
template <class T>
BXVector<T>::BXVector(unsigned size, // number of objects per BX
int bxFirst, // first BX stored
int bxLast) // last BX stored
: bxFirst_(std::min(0, bxFirst)), bxLast_(std::max(0, bxLast)), data_(std::vector<T>(size * numBX())) {
assert(bxFirst_ <= bxLast_);
itrs_.clear();
for (unsigned i = 0; i < numBX(); i++) {
itrs_.push_back(i * size);
}
}
// set BX range, adds an empty bx so you must push_pack to see anything
template <class T>
void BXVector<T>::setBXRange(int bxFirst, int bxLast) {
int bxF = bxFirst_;
int bxL = bxLast_;
if (bxFirst < bxFirst_) {
for (int i = 0; i < bxF - bxFirst; i++) {
itrs_.insert(itrs_.begin(), itrs_[0]);
}
}
if (bxFirst > bxFirst_) {
for (int i = 0; i < bxFirst - bxF; i++) {
deleteBX(bxF + i);
}
}
if (bxLast > bxLast_) {
for (int i = 0; i < bxLast - bxL; i++) {
addBX();
}
}
if (bxLast < bxLast_) {
for (int i = 0; i < bxL - bxLast; i++) {
deleteBX(bxL - i);
}
}
bxFirst_ = bxFirst;
bxLast_ = bxLast;
}
// add a BX, empty bx
template <class T>
void BXVector<T>::addBX() {
itrs_.push_back(data_.size());
bxLast_ = bxLast_ + 1;
}
// delete a BX
template <class T>
void BXVector<T>::deleteBX(int bx) {
clearBX(bx);
itrs_.erase(itrs_.begin() + indexFromBX(bx));
if (bx == getFirstBX()) {
bxFirst_ = bxFirst_ + 1;
}
if (bx == getLastBX()) {
bxLast_ = bxLast_ - 1;
}
}
// set size for a given BX
template <class T>
void BXVector<T>::resize(int bx, unsigned max) {
T k;
unsigned s = size(bx);
if (size(bx) < max) {
for (unsigned i = 0; i < max - s; i++) {
push_back(bx, k);
}
} else {
for (unsigned i = 0; i < s - max; i++) {
erase(bx, s - i - 1);
}
}
}
// set size for all BXs
template <class T>
void BXVector<T>::resizeAll(unsigned size) {
for (unsigned i = 0; i < itrs_.size(); ++i) {
resize(i, size);
}
}
// iterator access by BX
template <class T>
typename BXVector<T>::const_iterator BXVector<T>::begin(int bx) const {
assert(!itrs_.empty());
return data_.begin() + itrs_[indexFromBX(bx)];
}
// iterator access by BX
template <class T>
typename BXVector<T>::const_iterator BXVector<T>::end(int bx) const {
return data_.begin() + itrs_[indexFromBX(bx)] + size(bx);
}
// get the first BX stored
template <class T>
int BXVector<T>::getFirstBX() const {
return bxFirst_;
}
// get the last BX stored
template <class T>
int BXVector<T>::getLastBX() const {
return bxLast_;
}
// get N objects for a given BX
template <class T>
unsigned BXVector<T>::size(int bx) const {
if (isEmpty(bx)) {
return 0;
}
if (indexFromBX(bx) == (itrs_.size() - 1)) {
return (data_.size() - itrs_[itrs_.size() - 1]);
} else {
return (itrs_[indexFromBX(bx + 1)] - itrs_[indexFromBX(bx)]);
}
}
// add element with given BX index
template <class T>
void BXVector<T>::push_back(int bx, T object) {
data_.insert(data_.begin() + itrs_[indexFromBX(bx)] + size(bx), object);
for (unsigned k = 0; k < itrs_.size(); k++) {
if (k > indexFromBX(bx)) {
itrs_[k]++;
}
}
}
// clear entire BXVector
template <class T>
void BXVector<T>::clear() {
data_.clear();
for (unsigned k = 0; k < itrs_.size(); k++) {
itrs_[k] = 0;
}
}
// insert data in location i of bx
template <class T>
void BXVector<T>::insert(int bx, unsigned i, T object) {
if (i > size(bx)) {
//cout<<"ERROR: bx "<<bx<<" is only "<<size(bx)<<" long"<<endl;
} else {
data_.insert(data_.begin() + itrs_[indexFromBX(bx)] + i, object);
for (unsigned k = 0; k < itrs_.size(); k++) {
if (k > indexFromBX(bx)) {
itrs_[k]++;
}
}
}
}
// erase data in location i of bx
template <class T>
void BXVector<T>::erase(int bx, unsigned i) {
if (i >= size(bx)) {
//cout<<"ERROR: bx "<<bx<<" is only "<<size(bx)<<" long"<<endl;
} else {
data_.erase(data_.begin() + itrs_[indexFromBX(bx)] + i);
for (unsigned k = 0; k < itrs_.size(); k++) {
if (k > indexFromBX(bx)) {
itrs_[k]--;
}
}
}
}
// clear information for given bx but keeps record of the empty BX
template <class T>
void BXVector<T>::clearBX(int bx) {
unsigned si = size(bx);
for (unsigned i = 0; i < si; i++) {
erase(bx, 0);
}
}
// access data at a given location i in bunch crossing bx
template <class T>
const T& BXVector<T>::at(int bx, unsigned i) const {
return data_.at(itrs_[indexFromBX(bx)] + i);
}
// set data at a given location i in bunch crossing bx
template <class T>
void BXVector<T>::set(int bx, unsigned i, const T& object) {
if (i >= size(bx)) {
//cout<<"ERROR: bx "<<bx<<" is only "<<size(bx)<<" long"<<endl;
} else {
data_.at(itrs_[indexFromBX(bx)] + i) = object;
}
}
// redefine bunch crossing starting from 0
template <class T>
unsigned BXVector<T>::indexFromBX(int bx) const {
return bx - bxFirst_;
}
// check to see if bx is empty
template <class T>
bool BXVector<T>::isEmpty(int bx) const {
if (itrs_[indexFromBX(bx)] == data_.size()) {
return true;
}
if (indexFromBX(bx + 1) >= itrs_.size()) {
return false;
}
if (itrs_[indexFromBX(bx)] == itrs_[indexFromBX(bx + 1)]) {
return true;
}
return false;
}
// edm::View support
template <class T>
inline void BXVector<T>::fillView(edm::ProductID const& id,
std::vector<void const*>& pointers,
edm::FillViewHelperVector& helpers) const {
edm::detail::reallyFillView(*this, id, pointers, helpers);
}
//
namespace edm {
template <class T>
inline void fillView(BXVector<T> const& obj,
edm::ProductID const& id,
std::vector<void const*>& pointers,
edm::FillViewHelperVector& helpers) {
obj.fillView(id, pointers, helpers);
}
template <class T>
struct has_fillView<BXVector<T> > {
static bool const value = true;
};
} // namespace edm
// edm::Ptr support
template <class T>
inline void BXVector<T>::setPtr(std::type_info const& toType, unsigned long index, void const*& ptr) const {
edm::detail::reallySetPtr<BXVector<T> >(*this, toType, index, ptr);
}
template <class T>
inline void BXVector<T>::fillPtrVector(std::type_info const& toType,
std::vector<unsigned long> const& indices,
std::vector<void const*>& ptrs) const {
edm::detail::reallyfillPtrVector(*this, toType, indices, ptrs);
}
//
template <class T>
inline void setPtr(BXVector<T> const& obj, std::type_info const& toType, unsigned long index, void const*& ptr) {
obj.setPtr(toType, index, ptr);
}
template <class T>
inline void fillPtrVector(BXVector<T> const& obj,
std::type_info const& toType,
std::vector<unsigned long> const& indices,
std::vector<void const*>& ptrs) {
obj.fillPtrVector(toType, indices, ptrs);
}
namespace edm {
template <class T>
struct has_setPtr<BXVector<T> > {
static bool const value = true;
};
} // namespace edm
// Local Variables:
// mode: c++
// End: