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random.h
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random.h
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// This code is part of the Problem Based Benchmark Suite (PBBS)
// Copyright (c) 2016 Guy Blelloch, Daniel Ferizovic, and the PBBS team
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights (to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
// A concurrent allocator for any fixed type T
// Keeps a local pool per processor
// Grabs list_size elements from a global pool if empty, and
// Returns list_size elements to the global pool when local pool=2*list_size
// Keeps track of number of allocated elements.
// Probably more efficient than a general purpose allocator
#pragma once
#include "utilities.h"
namespace pbbs {
// A cheap version of an inteface that should be improved
// Allows forking a state into multiple states
struct random {
public:
random(size_t seed) : state(seed) {};
random() : state(0) {};
random fork(uint64_t i) const {
return random(hash64(hash64(i+state))); }
random next() const { return fork(0);}
size_t ith_rand(uint64_t i) const {
return hash64(i+state);}
size_t operator[] (size_t i) const {return ith_rand(i);}
size_t rand() { return ith_rand(0);}
private:
uint64_t state = 0;
};
};