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Is there any way to get ripple effect on image in Objective C ios Application. I am using cocos2d-objc framework for ios application.
UIImage *spriteNumber = [UIImage imageNamed:@"congrats.png"]; CCSpriteGrid *grid = [[CCSpriteGrid alloc] initWithTexture:[[CCTexture alloc] initWithCGImage:spriteNumber.CGImage contentScale:spriteNumber.scale]]; grid.position = (CGPoint){0.5, 0.25}; grid.positionType = CCPositionTypeNormalized; [grid setGridWidth:100 andHeight:50]; [self addChild:grid];
The text was updated successfully, but these errors were encountered:
I think you should open this issue in cocos2d classic
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Is there any way to get ripple effect on image in Objective C ios Application. I am using cocos2d-objc framework for ios application.
UIImage *spriteNumber = [UIImage imageNamed:@"congrats.png"];
CCSpriteGrid *grid = [[CCSpriteGrid alloc] initWithTexture:[[CCTexture alloc] initWithCGImage:spriteNumber.CGImage contentScale:spriteNumber.scale]];
grid.position = (CGPoint){0.5, 0.25};
grid.positionType = CCPositionTypeNormalized;
[grid setGridWidth:100 andHeight:50];
[self addChild:grid];
The text was updated successfully, but these errors were encountered: