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LODData in UStaticMeshComponent cannot be saved in prefab #32

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xoyojank opened this issue Oct 29, 2020 · 0 comments
Open

LODData in UStaticMeshComponent cannot be saved in prefab #32

xoyojank opened this issue Oct 29, 2020 · 0 comments

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@xoyojank
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it is a transient property , but serialized by UStaticMeshComponent::Serialize

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