- [ADDED] New import feature, to "append"
boxes_data
- [CHANGED] Open dialog now overwrite the current boxes data, instead of appending (use new import instead)
- [FIX] Fix dozen of console errors and warnings
- [FIX] Fix issue where the added box was saved in other animations of the same frame after changing the selected animation
- [FIX] Minor usability improvements
- [ADDED]
.json
sufix to saved files; - [ADDED] an example containing the current necessary node structure;
- [ADDED] usage instructions;
- [FIX] #08 where the tool crashed when adding a new
Animated
; - [FIX] animation selections from menu;
- [FIX] wront node pathes when changing parameters;
- [FIX] shortcuts which uses
CTRL+KEY
;
- [ADDED] Now you can add your own
.TSCN
files to make your collision mapping. See the README Usage's section; - [FIX] NinePatch can't be resized to 1x rectangle extents (make an offset with wrong displaying position and align);
- [FIX] Collider offset when setting the extents to 0 (it must be impossible to set an 0 extents).
- [FIX] Playing animation by
AnimationPlayer.start()
gives some floating animation steps; - [FIX] Saving random boxes while playing animation;
- [FIX] If you play animation right after scale a rectangle it's change will be lost;
- [FIX] Collision shapes being duplicated and stored at the wrong time;
- [FIX] A lot of little duplicating/storing little issues;
- [FIX] Some data changed on inspector not being saved.